PlayStation Left Alive

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Today at Sony’s Tokyo Game Show press conference, Square Enix revealed a brand new game titled Left Alive.

Yoji Shinkawa of Metal Gear fame is designing the characters, Shinji Hashimoto of Square Enix is producing, and Toshifumi Nabeshima of Armored Cored V is directing.

Left Alive is scheduled to be out next year in Japan. No word yet on an international release.
 
Read more on it, from gematsu:

Left Alive further details from Gamescom 2018, more news set for September
Here are the details:

The Beginning of the Story

  • The army of a neighboring country suddenly attacks a city it borders. That army massacred not only the city’s soldiers, but also its civilians. “Why is such a tragedy occurring…?” That is one of the mysteries of the story.
  • The story develops with a focus on three characters stranded in the city.
  • The three protagonists are pictured on the game’s key visual. On the left is a handsome young man who is an active duty, but still inexperienced soldier and Wanzer pilot. The woman on the right is a policewoman and former soldier, who carries the weight of a major trauma that occurred in the past and will rear its head once again in the story. And the man in the middle is an escaped prisoner and former mercenary who was supposed to have been executed, but is somehow still alive.


    Left-Alive_08-23-18_Key-Visual.jpg


Gameplay

  • Left Alive is a third-person shooter-type action game that plays out through stages and sees the player control one of the three protagonists. There are also situations where you pilot a Wanzer (mech) to fight.
  • When controlling the protagonists, the game does not play like a shooter where you can mindlessly shoot off your gun. Your limited ammo and how you manage it will be tied to clearing the stage. If you play it like a typical first-person or third-person shooter, you will quickly run out of ammo.
  • The three protagonists have no difference in ability. You will get the same feeling no matter who you play as.
  • By combining materials found in the stage, you can craft items like Molotov cocktails and traps.
  • Among the items you can craft, there is one that acts as a sonar that gives off the enemy’s position, allowing you to take the most advantageous route. There is also an item weight limit.
  • Director Toshifumi Nabeshima: “There are puzzle elements as well as trap action elements, depending on how you use the materials you possess to make items. Based on the structure of the map, you can avoid most enemies, and depending on the weapons and items in your possession, you can play more like a shooter or make use of trap actions. Having a great degree of freedom and highly strategic play was one element that we wanted to implement in this game.”
  • Producer Shinji Hashimoto: “It’s not a shooter where you die frequently, it is a game that you can enjoy clearing like a chess problem.”
  • Wanzers are large weapons that exist in the game’s world. A threat to the protagonists, their chance of survival when spotted by an enemy Wanzer is considerably low. However, there are means to fight against them.
  • If you steal an enemy Wanzer, you can experience the exhilaration of defeating enemy soldiers in a single attack.
  • In each stage, there are sub-quests with the goal of rescuing civilians stranded on the battlefield.
  • Sub-quest conversations have dialogue trees, and depending on your choices, the civilians’ level of confidence in the protagonists will fluctuate.
  • There are also sub-quests that occur in real-time, where the player’s actions themselves become their “choices.” For example, if you encounter a situation such as civilians being held up at gunpoint by enemy soldiers that will be shot to death after a certain amount of time passes, you can either act fast to rescue those civilians on your own or ignore them and let them die.
  • Director Toshifumi Nabeshima: “The player will be forced to make various choices in the story and as they play the game. One of the major concepts of this game is to make the player find a solution, take action, and move forward through trial and error.”
  • On the results screen after clearing a stage, you will have the option to replay that stage from the beginning.
  • When asked about the game’s release date, producer Shinji Hashimoto said, “We will share various new information in September, so please look forward to it.”
Left Alive will be released for PlayStation 4 and PC.
 
Tgs 2018 trailer, i can see from the trailer that the tone of the story is classic front mission which is great
 
Read some story and characters of the game from dualshockers:

In 2127 the Garmonia Republic declares war on the neighboring country named Rutenia, beginning with the invasion of the border city Novoslava.

The Rutenian border troops are taken completely by surprise, and the battle ends almost instantly. However, that battle for survival is just about to begin for those left behind.

We get an introduction of the three playable characyers.

Mikhail · Alexandrovich Schwarov is a wanzer pilot of the Rutenian Army’s 2nd mechanized platoon. Although he lacks experience, his ability as a pilot is highly praised. On the other hand, he is known for minor violations of discipline, and he is considered a bit of a problem child by his officers.

During the attack by the Garamonian army, he faces the main enemy force and his platoon is annihilated, alongside his own wanzer. While he barely escapes the wreck, he finds himself isolated, with no allies to rely on.

Olga Sergeevna Kalinina is a police officer in Novoslava. She was once a wanzer pilot in Garamonia, but she lost her only daughter during an armed confrontation between the army and the people of the NGFP. As a consequence, she left the army.

After obtaining Rutenian citizienship, she became a police officer in Novoslava. Although her ability as a cop is excellent, and she struggles to improve the security of the city, her independent action made her stand out. She is investigating frequent trafficking cases.

Leonid Fedorovich Ostermann is a high-ranking member of the Novoslava liberation movement NGFP. Originally, he was a mercenary, and he was hired when the movement intensified its armed resistance. While he worked for the organization, he sympathized with the ideas it represented and became a core member with the task of supervising military armed operations.

When the leader of the group is assassinated, he is framed as the culprit and sentenced to death. He denied the allegations, and there was no motive, but the existence of multiple witnesses decided his sentence. His public execution was actually faked, and he was instead imprisoned. That’s when the war reaches Novoslava. He knows nothing of the circumstances behind the assassination, nor why he was kept alive.
 
Saw some nice main characters artwork:
Left-Alive_2018_09-12-18_004.jpg

Left-Alive_2018_09-12-18_007.jpg

Left-Alive_2018_09-12-18_010.jpg
 
Saw some gameplays video from Tgs 2018
 
Just saw Left Alive new story trailer:
 
Just read on Left Alive's branching story thing from gematsu:

Making Decisions


During the game, the player will have to choose dialogue and actions on countless occasions. Each decision you make is important, as what happens next will change depending on your choices. A lot weighs on the survival or death of the characters that appear in the game, depending on some of the responses you choose. There are even situations where there is a time limit to make a choice, so think carefully and quickly make your decision.

—Mikhail’s superior officer Alexander lies down wounded on the battlefield. Mikhail manages to reunite with him

Left-Alive_2018_11-14-18_028.jpg


Left-Alive_2018_11-14-18_029.jpg

—Discovered by the enemy, Mikhail attempts to negotiate. In an intense atmosphere where Mikhail is held at gunpoint, choose your dialogue with great care.

Left-Alive_2018_11-14-18_030.jpg


Left-Alive_2018_11-14-18_031.jpg

—Will the scene end as you expect it to…?
Left-Alive_2018_11-14-18_032.jpg

—Depending on your decision, Alexander may be killed here.
Left-Alive_2018_11-14-18_033.jpg
 
Storywise is looking up like the excellent Original Front Mission series, based on what I have seen/read so far.
 
Left Alive next official live stream:
 
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