Xbox Many “well-known studios” to get layoffs including Quantic Dream, BioWare, Id Software

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According to French Journalist and other sources:
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The company has been preparing for the layoffs internally for weeks, with Xbox CEO Asha Sharma hinting about "making hard choices" last month. Sources suggest the cuts could even involve a studio closure, or changes to the Xbox studio lineup. In a recent Giant Bomb episode, rumors of 1,000 layoffs for Microsoft's Xbox division were mentioned. Bloomberg also reported today that the cuts would be "major."
 
Oh man I've been playing Doom + Doom 2 lately and to hear this news is devastating. I hope everyone who is being laid off can get a new job soon!
 
There's fucking up and then there is really fucking up. Then you have this huge disaster that can't be properly gauged on any scale when you lay off decades of skill and talent that can never be replaced.
Indeed. And wonder what will happen to the Id tech game engine...

read from wccftech:

reportedly the entirety, or close by, of the id Tech team which worked on the great game engine that powers games such as DOOM Eternal, DOOM: The Dark Ages, and Indiana Jones and the Great Circle.

"Key positions were cut and entire teams were decimated," sources have told Kotaku. "This included the team in charge of id Tech, the studio’s long-standing proprietary game engine for the Doom franchise. Sources said only one employee on that team is believed to be left."
This gutting of the id Tech team is tragic. Not only talented experts have lost their jobs, but also the single person left on the team will be unable to patch and update the engine without having to call back those who have been laid off with the knowledge required for the test. "The institutional knowledge is just not there," sources said. "id Tech as a technology is probably dead forever."


With more and more developers adopting Unreal Engine 5 for their projects, and most likely Unreal Engine 6 with its controversial AI features when it launches later this year, and proprietary game engines getting left behind, the Epic Games engine's dominance in the industry will only be strengthened. This fast consolidation towards a single game risks erasing the technological identities that defined certain games, slowly turning a creative industry into a sterile landscape where distinct franchises may end up sharing visual similarities, as we have seen time and time again with certain Unreal Engine 5-powered games these past few months
 
yeah that might happen.
 
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