Oh boy, all the bad signs are coming in:
http://www.gamasutra.com/view/news/33220/Interview_Markus_Persson_On_Bringing_Achievements_to_Minecraft.php
He eventually says stuff like it might involving killing a dragon or something. And stuff about narrative, which is a word suspiciously close to 'story'.
The really bad sign is this quote though:
I hope this doesn't mean a ridiculous amount of sequels or anything, Activision style.
http://www.gamasutra.com/view/news/33220/Interview_Markus_Persson_On_Bringing_Achievements_to_Minecraft.php
So you're thinking of adding achievements?
Yeah, I like achievements. I know a lot of people don't, but I like them. I've had the idea to make achievements kind of like the in-game questing. So you'd be able to see the first achievement in a tree of achievements, and you have to unlock the top ones first before you can unlock the ones further down.
So the first one might be to chop down a tree, or kill a chicken, and then these branch into more things you can do. Hopefully it would encourage people to try new areas.
He eventually says stuff like it might involving killing a dragon or something. And stuff about narrative, which is a word suspiciously close to 'story'.
The really bad sign is this quote though:
Will Minecraft become a franchise?
I want to work on other games, but I think it would make sense to turn Minecraft into a franchise.
I hope this doesn't mean a ridiculous amount of sequels or anything, Activision style.