Nintendo Nintendo Of America Restructuring Testing Department, Over 100 Contractor Jobs Eliminated

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Nintendo of America (NOA) has reorganized its Product Testing functions to drive greater global integration in game development efforts. The changes will also better align NOA with interregional testing procedures and operations.

These changes will involve some contractor assignments ending, as well as the creation of a significant number of new full-time employee positions. For all assignments that are ending, the contractors’ agencies, with NOA’s support, will offer severance packages and provide assistance during their transition.

For those contractor associates who will be leaving us, we are tremendously grateful for the important contributions they’ve made to our business, and we extend our heartfelt thanks for their hard work and service to Nintendo.

Read from Nintendolife:

While Nintendo does not specifically mention how many employees have been impacted, according to Kotaku's sources ("four current and former employees"), the restructure may affect "over 100 contractors" and "most of those being converted to full-time status appear to be getting moved out of software testing".

On social media, Gach claims "roughly 120 contractor positions have been eliminated" and mentions how Nintendo wants to internally message this as a move to "better integrate" testing across its offices rather than as a "cost-cutting measure". The same report says the restructure does not appear to impact existing full-time employees at NoA and suggests there's been a "lull" in the testing department in recent times - with supposedly no "major first-party games" in the "testing pipeline".
 
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