Pirates Will Soon Take Over The 3DS

Marc

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Gateway 3DS - A Nintendo 3DS Flash Card That Can Play 3DS Game ROMs

^ A company is going to start selling 3DS flash cards that can play 3DS games.
I see a rise in the number of pirates.

Hopefully Nintendo does something about this,
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Side note first, sorry that I couldn't get all set up on the site. I barely have time to come here cause of all my damnes homework and work. I'll set up soon.

And it was expected this would happen.
 
It took a lot less time on the DS for this to happen, although some time ago I read that some games won't be able to be pirated because of some 3D effects not being emulated properly.
 
Even if this does happen Nintendo can't do a thing about it, of course they can stop it from being stocked within stores but to stop people selling them on user auction sites would be downright impossible. I hope that this doesn't happen as that means less companies will be making games for the DS.
 
They've had those cards for the DS for ages. It was only a matter of time before someone made them for the 3DS.
I hope that this doesn't happen as that means less companies will be making games for the DS.
I really don't think that's going to be a problem. Piracy exists for every console, handheld, and PC gaming system. I mean, if piracy meant companies produced fewer products, we'd be seeing a drop-off in the number of new movies being released, since many more people pirate movies than video games.
 
Unfortunately, piracy will always be part of gaming.  I believe it was a bigger problem for older generation consoles though.  There' so many protections built into systems and games today that pirating can end up being a hassle and expensive.  Most people out there appreciate having the legitimate version of games or consoles, as there is no hassle or worry that one day you'll no longer be able to access your product.
 
It was only a matter of time as piracy has occurred on almost every console. Developers can attempt to combat piracy with various means but where there is a will, there is a way. Also, it is the loyal paying consumers who end up being screwed by these anti-piracy means. Just look at all the restrictions Microsoft is implementing in the Xbox One. In my opinion, these companies should try to make it as hard as possible to pirate games, but not at the cost of displeasing their loyal consumers. This just stalls the pirates and causes paying consumers to use a competitor or worse yet, start pirating games themselves.
 
Nintendo's always the most vulnerable to this.  The PS3 was definitely the most successful against pirates, with each update nullifying each exploit (that was usually nigh-on impossible to identify in the first place).  Wii, DS and now 3DS are overrun by pirates.  It makes me wonder how the Wii U will turn out...
 
At last. This was definitely not unexpected, not surprising. Nintendo's systems seem to be getting hacked very, very fast. It was only a matter of time.
 
Depends, I wonder if Nintendo would be willing to brick the devices.

After the Nintendo 3DS menu is updated, any existing or future unauthorized technical modification of the hardware or software of your Nintendo 3DS System, or the use of an unauthorized device in connection with your system, will render the system permanently unplayable. Content deriving from the unauthorized modification of the hardware or software of your Nintendo 3DS system will be removed. Failure to accept the update may render games and new features unplayable. (Chapter 3, Nintendo 3DS End User License Agreement)
 
Every time a company comes up with some anti-piracy measure it doesn't take that long (typically) before someone figures out how to break through it. And it just becomes this constant back and forth of new firmware to stop piracy followed by people breaking the new firmware (so the company has to then release a new firmware/patch, thus continuing the cycle).
This is just an unavoidable fact of the industry (or pretty much any monetized content industry really).  But to be perfectly blunt, I don't think piracy is as big an issue that companies want to paint it. They want to use it to explain why they projected game sales of 5 million copies but only got 2 million and they have to tell their stock holders something... so it has to be piracy's fault. (Not that they spent way too much money in building the game and were just unable to recoup their losses.) 


Though personally, I'm not entirely against piracy. There are a few cases where I'm fine with it...
Firstly, if a game/movie/music cannot be acquired through any other means in your area? Go for it. (So if a company wasn't releasing a game in the US and importing wasn't possible... I'd say pirate the heck out of it.)

Secondly, if a game is abandonware or only exists through piracy. (So games from like 30 years ago who's companies have long since closed or been bought by some other company who was bought by yet another company... Go ahead. No one is likely going to care.)

Thirdly, if a game studio doesn't produce a demo. (I say go ahead and pirate the game then, but if you like it... then buy the game. If you don't like it? Delete the game from your system right then.)

Fourthly, if you legitimately bought a game... but it was so buggy/broken due to any DRM they installed that it was rendered unplayable (like Simcity or Diablo 3 at launch) then yes, pirate it and play the version with those online requirements stripped out. (Heck, I'd even support people playing pirated versions long after the DRM issues of the legitimate versions get fixed. If they bought a legitimate copy, they should be allowed to play it whenever and however they want, and that includes stripping out undesirable elements or modding new things in. )
 
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