Other Roblox loses $70 billion in value as company blames lack of viral games

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Read from Dexerto, Roblox now loosing money too:

Roblox has admitted that a lack of breakout hit games contributed to a disappointing quarter, as the company has now lost around $70 billion in market value over the last year following a 70% drop in its share price.

The gaming platform released its latest earnings results on July 31, revealing that user growth has continued to slow after years of rapid expansion. Executives said one of the biggest reasons was that there simply weren't enough viral experiences keeping players engaged.

The results come as Roblox shares have fallen roughly 70% over the previous 12 months, wiping tens of billions of dollars from the company's valuation.

According to Roblox, daily active users fell to 123 million during the second quarter, down from a peak of 152 million in the third quarter of 2025.

The company also reported that 'bookings', a key measure of player spending, grew by just 8% year over year after previously posting much stronger growth.

During its earnings report, Roblox said weaker engagement was partly caused by a shortage of viral games, with players instead spending more time on experiences that generate less revenue for the platform.


"We attribute the unforeseen monetization shortfall to a greater-than-expected shift of engagement from high monetizing 2025 vintage viral games to a combination of new and evergreen experiences with lower hourly monetization," the company's CFO Naveen K. Chopra stated.

"This underlying mix shift was compounded by changes in our recommendation algorithm, which optimizes for long-term retention and is, therefore, providing more impressions for highly retentive games at the expense of near-term monetization."

The company also declined to provide full-year financial guidance, signaling uncertainty over how the rest of 2026 will play out.
 
These fucking losers... They sound like Activision today. No, bro, you're not building shit. You relied on one game to keep your company afloat.

Roblox is basically Fortnite. You got one live service game to keep your people engaged. You don't have a new game to keep your people "in line" so to speak. So now your game developers are complacent. Your customers, your "consumers" are now bored, because now there's a ceiling.

The one thing that Activision has that these people don't, is they can iterate their games every year, because they make money that way. Roblox was always going to "fail" because you are relying on "one license" to sell your studio. That's the problem with live service games. You can update it, sure... but what then, when the game grows stale? Whatcha gonna do?

Stop focusing on viral moments - you sound like Activision when you say that. You wonder why Call of Duty is failing? That mindset. Same goes for WWE, where each segment has to be a "viral" moment. STOP. God fucking damn.
 
I really doubt it's the lack of viral games, there's predators on the platform and more people are stopping their kids from playing the game for safety. But this is also what happens when you rely on one game to carry your company.
 
I really doubt it's the lack of viral games, there's predators on the platform and more people are stopping their kids from playing the game for safety. But this is also what happens when you rely on one game to carry your company.

This as well, its not safe and more people are finding out about it.
 
Roblox is a platform, not a game. But this is certainly their fault considering how badly they've managed their platform for years now. Time will tell when all those lawsuits they're in will end.

I except the next few quarters to be just as bad for them.
I forgot it's a platform with many different games, and yeah I don't know if they'll be able to recover from the lawsuits and reputation. If I had kids, I wouldn't let them have an account on Roblox.
 
Roblox is a platform, not a game. But this is certainly their fault considering how badly they've managed their platform for years now. Time will tell when all those lawsuits they're in will end.

I except the next few quarters to be just as bad for them.
Hence how I said "Roblox is basically Fortnite." It's a game, and a platform. Keyword is "Platform." Fortnite is a game, but technically, it's a "platform."
 
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