As you should all know by now, video games have various age ratings saying stuff like whether violent or sexual content is present, whether the game involves illegal activities, etc. But should they actually go one step further and actually legislate 'fairness' in video games?
How about if games had to mark clearly whether they had rubber band AI, opponents with faster than human reaction times or unfair advantages (like those trainers in Pokemon with Pokemon you can't get fairly/illegal movesets/that evolved at a lower level)?
Or even that such things were banned? Would gaming be better if the likes of Mario Kart COULDN'T cheat in any way and it was declared illegal to program it in?
It's a controversial idea, I suspect a lot of people would hate any regulation that affects actual game design, but it could be the best thing for artificial intelligence and more entertaining games in years. Imagine how better AI would be if the designers couldn't just take shortcuts and make opponents speed up or play better based on how much you're winning, or if Ghetsis from Pokemon Black and White couldn't have a level 54 Hydreigon or whatever. We might even get decent Pokemon opponents if they couldn't have infinite PP or items, couldn't have underleveled Pokemon or illegal moves, couldn't have event only Pokemon and couldn't get critical hits and status effects more often.
What do you think? Should in game 'fairness' be a legal issue rather than game design one? Would that mean games like Pokemon, Mario Kart, Mario Party and Smash Bros would be more enjoyable?
How about if games had to mark clearly whether they had rubber band AI, opponents with faster than human reaction times or unfair advantages (like those trainers in Pokemon with Pokemon you can't get fairly/illegal movesets/that evolved at a lower level)?
Or even that such things were banned? Would gaming be better if the likes of Mario Kart COULDN'T cheat in any way and it was declared illegal to program it in?
It's a controversial idea, I suspect a lot of people would hate any regulation that affects actual game design, but it could be the best thing for artificial intelligence and more entertaining games in years. Imagine how better AI would be if the designers couldn't just take shortcuts and make opponents speed up or play better based on how much you're winning, or if Ghetsis from Pokemon Black and White couldn't have a level 54 Hydreigon or whatever. We might even get decent Pokemon opponents if they couldn't have infinite PP or items, couldn't have underleveled Pokemon or illegal moves, couldn't have event only Pokemon and couldn't get critical hits and status effects more often.
What do you think? Should in game 'fairness' be a legal issue rather than game design one? Would that mean games like Pokemon, Mario Kart, Mario Party and Smash Bros would be more enjoyable?