Tales Of Arise

They posted Beyond Dawn Theme song:
 
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Launch trailer:
 
Not bad actually 3 million copies in 2.5 years, Game was released in Sept 2021 now is Feb 2024.
 
Not a fan of The Blob-y shadows artstyle for characters. Been trying to change it. apparently it's tied to the game's shadow distance scale and resolution. The max possible resolution for shadow is 8192 and if you go above that the game will crash. In order to make character shadows less Blob-y had to lower the shadow distance scale and had to increase the shadow to max possible resolution. But this would cause environmental shadows to pop in and out. So the best I could do was to strike a balance between the Blob-y ness of the character shadows and the environmental shadows distance scale to make it less pop-y:

[SystemSettings]

r.ShadowQuality=5
r.Shadow.DistanceScale=1.4 ; game default = 1
r.Shadow.MaxCSMResolution=8192
r.Shadow.MaxResolution=8192


Recorded it:
 
coming to Switch 2:
 
Hopefully it plays well on it.
Well they said :

Players can expect a resolution of 1080p across both docked and handheld modes, with cutscenes running at 60fps and the field exploration, battles and other aspects of gameplay targeting 30fps.

It's noted how the frame rates may temporarily change depending on the playing situation and environment. According to the same page, the game requires around 54GB of space.
 
Well they said :

Players can expect a resolution of 1080p across both docked and handheld modes, with cutscenes running at 60fps and the field exploration, battles and other aspects of gameplay targeting 30fps.

It's noted how the frame rates may temporarily change depending on the playing situation and environment. According to the same page, the game requires around 54GB of space.

Oof, chunky game.
 
If on switch 2 gameplay is 30fps then they should have made the cutscenes at 30 fps too imo and the prerendered animated anime scenes like the intro song are 30fps anyway too to maintain consistency imo. Ff7 remake switch 2 port did the right thing keeping everthing 30 fps and quite smooth running port too, wonder how rebirth will fare on Switch 2... rebirth runs decent enough on steamdeck but switch 2 has native dlss capabilities and dlss is way better than amd's fsr peformance and image quality wise.
 
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