Multi The Game Awards 2020

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read from dualshockers:

The Game Awards’ own Geoff Keighley confirmed that the show will indeed transpire later this year. Keighley said that he has been asked quite a bit about the event in recent months and verified that it won’t be delayed at all. While not committing to a specific date, this seems to indicate that The Game Awards will take place in December just as it does every year.

However, even though TGA will occur this year, it obviously will not be doing so with thousands of people in attendance. Instead, Keighley has said it will take place entirely online. And while that might make the show naturally seem smaller in scope, Keighley has said the opposite is actually true. “We’ll share more in the coming weeks about it, but it’s actually probably going to be our biggest show yet,” Keighley said. He also went on to say that this year’s show will also still be live and won’t be pre-recorded.
 
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Read an update from gematsu:

The Game Awards 2020 will air live on December 10 across more than 45 global video platforms, The Game Awards announced.

This year’s show will broadcast in 4K resolution from studio locations with no in-person audience in Los Angeles, Tokyo, and London. These three host cities will be digitally connected for a celebration complete with live award presentations, musical performances, and world premiere game announcements.

“In 2020, video games have connected and comforted us more than ever, and that makes the 2020 edition of The Game Awards our most important show ever,” said The Game Awards creator, producer, and host Geoff Keighley in a press release. “Our team is working hard to deliver an innovative and thoughtful program that celebrates excellence, previews the future, and amplifies important voices that are shaping the future of this medium.”

Without an in-person audience, viewers and co-streamers will be able to participate and virtually interact with the show across social media, live in-game experiences, and via interactive extensions on streaming platforms such as Twitch. Additional details will be announced at a later date.

The Game Awards 2020 will also present a new award called “Innovation in Accessibility,” which “recognizes software and / or hardware developers that are pushing the medium forward by adding features, technology, and content to help games be played and enjoyed by an even wider audience.”

The show also confirmed that it will serve as a launch pad for a weekend of instantly playable game content, in-game drops, demos, and live streams, and special discounts across all major console and PC platforms on nominated games and more. The Game Festival will also return on Steam with limited time playable demos on upcoming games from both “major studios” and independent developers alike. More details on The Game Awards Sale and The Game Festival will be announced in November.
 
Keighley just said Titles Released in Previous Years Can Qualify for GOTY at The Game Awards, read from dualshockers:

Keighley said that games such as Among Us and Hades, which while they may have formally come out a few years back, are absolutely able to qualify for various awards at the show. “If people decide that Among Us is one of the best games of 2020, the fact that it came out in 2018 — totally fine by me,” he expressed.

Keighley took his whole explanation one step further and said that with the way games continue to grow and change over time, he wouldn’t be surprised if one day there is a game that wins Game of the Year in back to back years at The Game Awards. “I treat our show now sort of like the Emmys treats seasons of TV shows. Breaking Bad can win Best Show two years in a row at the Emmys because it has two seasons, right? So why can’t Fortnite win Game of the Year four years after it came out if that was the best [of the] year compared to every other game out there?” Keighley posed.
 
Keighley just said Titles Released in Previous Years Can Qualify for GOTY at The Game Awards, read from dualshockers:

Keighley said that games such as Among Us and Hades, which while they may have formally come out a few years back, are absolutely able to qualify for various awards at the show. “If people decide that Among Us is one of the best games of 2020, the fact that it came out in 2018 — totally fine by me,” he expressed.

Keighley took his whole explanation one step further and said that with the way games continue to grow and change over time, he wouldn’t be surprised if one day there is a game that wins Game of the Year in back to back years at The Game Awards. “I treat our show now sort of like the Emmys treats seasons of TV shows. Breaking Bad can win Best Show two years in a row at the Emmys because it has two seasons, right? So why can’t Fortnite win Game of the Year four years after it came out if that was the best [of the] year compared to every other game out there?” Keighley posed.

Sound logic to me.
 
Full Nominations list is up:

Game of the Year

Recognizing a game that delivers the absolute best experience across all creative and technical fields.

  • Animal Crossing: New Horizons (Nintendo)
  • DOOM Eternal (id Software / Bethesda Softworks)
  • Final Fantasy VII Remake (Square Enix)
  • Ghost of Tsushima (Sucker Punch / Sony Interactive Entertainment)
  • Hades (Supergiant Games)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
Best Game Direction

Awarded for outstanding creative vision and innovation in game direction and design.

  • Final Fantasy VII Remake (Square Enix)
  • Ghost of Tsushima (Sucker Punch / Sony Interactive Entertainment)
  • Hades (Supergiant Games)
  • Half-Life: Alyx (Valve)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
Best Narrative

For outstanding storytelling and narrative development in a game.

  • 13 Sentinels: Aegis Rim (written by George Kamitani)
  • Final Fantasy VII Remake (written by Kazushige Nojima, Motomu Toriyama, Hiroaki Iwaki, and Sachie Hirano)
  • Ghost of Tsushima (written by Ian Ryan, Liz Albl, Patrick Downs, and Jordan Lemos)
  • Hades (written by Greg Kasavin)
  • The Last of Us Part II (written by Neil Druckmann and Haley Gross)
Best Art Direction

For outstanding creative and/or technical achievement in artistic design and animation.

  • Final Fantasy VII Remake (Square Enix)
  • Ghost of Tsushima (Sucker Punch / Sony Interactive Entertainment)
  • Hades (Supergiant Games)
  • Ori and the Will of the Wisps (Moon Studios / Xbox Game Studios)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
Best Score and Music

For outstanding music, inclusive of score, original song and/or licensed soundtrack.

  • DOOM Eternal (composed by Mick Gordon)
  • Final Fantasy VII Remake (composed by Nobuo Uematsu, Masashi Hamazu, and Mitsuto Suzuki)
  • Hades (composed by Darren Korb)
  • Ori and the Will of the Wisps (composed by Garreth Coker)
  • The Last of Us Part II (composed by Gustavo Santaolala with additional music by Mac Quayle)
Best Audio Design

Recognizing the best in-game audio and sound design.

  • DOOM Eternal (id Software / Bethesda Softworks)
  • Half-Life: Alyx (Valve)
  • Ghost of Tsushima (Sucker Punch / Sony Interactive Entertainment)
  • Resident Evil 3 (Capcom)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
Best Performance

Awarded to an individual for voice-over acting, motion and/or performance capture.

  • Ashley Johnson as Ellie in The Last of Us Part II
  • Laura Bailey as Abby in The Last of Us Part II
  • Daisuke Tsuji as Jin Sakai in Ghost of Tsushima
  • Logan Cunningham as Hades in Hades
  • Nadji Jeter as Miles Morales in Marvel’s Spider-Man: Miles Morales
Games for Impact

For a thought-provoking game with a pro-social meaning or message.

  • If Found… (Dreamfeel)
  • Kentucky Route Zero: TV Edition (Cardboard Computer)
  • Spiritfarer (Thunder Lotus Games)
  • Tell Me Why (Dontnod Entertainment / Xbox Game Studios)
  • Through the Darkest of Times (Paintbucket Games)
Best Ongoing

Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.

  • Apex Legends (Respawn Entertainment / Electronic Arts)
  • Destiny 2 (Bungie)
  • Call of Duty: Warzone (Infinity Ward / Activision)
  • Fortnite (Epic Games)
  • No Man’s Sky (Hello Games)
Best Indie

For outstanding creative and technical achievement in a game made outside the traditional publisher system.

  • Carrion (Phobia Game Studio / Devolver Digital)
  • Fall Guys: Ultimate Knockout (Mediatonic / Devolver Digital)
  • Hades (Supergiant Games)
  • Spelunky 2 (Mossmouth)
  • Spiritfarer (Thunder Lotus Games)
Best Mobile Game

For the best game playable on a mobile device.

  • Among Us (Innersloth)
  • Call of Duty Mobile (Timi Studios / Activision)
  • Genshin Impact (miHoYo)
  • Legends of Runeterra (Riot Games)
  • Pokemon Cafe Mix (Genius Sonority / Nintendo)
Best Community Support

Recognizing a game for outstanding community support, transparency and responsiveness, inclusive of social media activity and game updates/patches.

  • Apex Legends (Respawn Entertainment / Electronic Arts)
  • Destiny 2 (Bungie)
  • Fall Guys: Ultimate Knockout (Mediatonic / Devolver Digital)
  • Fortnite (Epic Games)
  • No Man’s Sky (Hello Games)
  • Valorant (Riot Games)
Best VR / AR

For the best game experience playable in virtual or augmented reality, irrespective of platform.

  • Dreams (Media Molecule / Sony Interactive Entertainment)
  • Half-Life: Alyx (Valve)
  • Marvel’s Iron Man VR (Camouflaj / Sony Interactive Entertainment)
  • Star Wars: Squadrons (Motive Studios / Electronic Arts)
  • The Walking Dead: Saints & Sinners (Skydance Interactive)
Innovation in Accessibility

Recognizing software and/or hardware that is pushing the medium forward by adding features, technology and content to help games be played and enjoyed by an even wider audience.

  • Assassin’s Creed Valhalla (Ubisoft Montreal / Ubisoft)
  • Grounded (Obsidian Entertainment / Xbox Game Studios)
  • Hyperdot (Tribe Games)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
  • Watch Dogs: Legion (Ubisoft Toronto / Ubisoft)
Best Action

For the best game in the action genre focused primarily on combat.

  • DOOM Eternal (id Software / Bethesda Softworks)
  • Hades (Supergiant Games)
  • Half-Life: Alyx (Valve)
  • Nioh 2 (Team Ninja)
  • Streets of Rage 4 (Dotemu)
Best Action / Adventure

For the best action/adventure game, combining combat with traversal and puzzle solving.

  • Assassin’s Creed Valhalla (Ubisoft Montreal / Ubisoft)
  • Ghost of Tsushima (Sucker Punch / Sony Interactive Entertainment)
  • Marvel’s Spider-Man: Miles Morales (Insomniac Games / Sony Interactive Entertainment)
  • Ori and the Will of the Wisps (Moon Studios / Xbox Game Studios)
  • Star Wars Jedi: Fallen Order (Respawn Entertainment / Electronic Arts)
  • The Last of Us Part II (Naughty Dog / Sony Interactive Entertainment)
Best Role-Playing

For the best game designed with rich player character customization and progression, including massively multiplayer experiences.

  • Final Fantasy VII Remake (Square Enix)
  • Genshin Impact (miHoYo)
  • Persona 5 Royal (Atlus / P Studio / Sega)
  • Wasteland 3 (inXile Entertainment / Deep Silver)
  • Yakuza: Like a Dragon (Ryu Ga Gotoku Studio / Sega)
Best Fighting

For the best game designed primarily around head-to-head combat.

  • Granblue Fantasy: Versus (Arc System Works / Cygames / XSEED Games)
  • Mortal Kombat 11 Ultimate (NetherRealm Studios / Warner Bros. Interactive Entertainment)
  • Street Fighter V Champion Edition (Dimps / Capcom)
  • One Punch Man: A Hero Nobody Knows (Spike Chunsoft / Bandai Namco)
  • Under Night In-Birth Exe:Late[cl-r] (French-Bread / Arc System Works / Aksys Games)
Best Family

For the best game appropriate for family play, irrespective of genre or platform.

  • Animal Crossing: New Horizons (Nintendo)
  • Crash Bandicoot 4: It’s About Time (Toys for Bob / Activision)
  • Fall Guys: Ultimate Knockout (Mediatonic / Devolver Digital)
  • Mario Kart Live: Home Circuit (Velan Studios / Nintendo)
  • Minecraft Dungeons (Mojang / Double Eleven / Xbox Game Studios)
  • Paper Mario: The Origami King (Intelligent Systems / Nintendo)
Best Sim / Strategy

Best game focused on real time or turn-based simulation or strategy gameplay, irrespective of platform.

  • Crusader Kings III (Paradox Development Studios / Paradox Interactive)
  • Desperados III (Mimimi Games / THQ Nordic)
  • Gears Tactics (Splash Damage / The Coalition / Xbox Game Studios)
  • Microsoft Flight Simulator (Asobo Studio / Xbox Game Studios)
  • XCOM: Chimera Squad (Firaxis / 2K Games)
Best Sports / Racing

For the best traditional and non-traditional sports and racing game.

  • DIRT 5 (Codemasters Cheshire / Codemasters)
  • F1 2020 (Codemasters Birmingham / Codemasters)
  • FIFA 21 (EA Vancouver / EA Sports)
  • NBA 2K21 (Visual Concepts / 2K Games)
  • Tony Hawk’s Pro Skater 1+2 (Vicarious Visions / Activision)
Best Multiplayer

For outstanding online multiplayer gameplay and design, including co-op and massively multiplayer experiences, irrespective of game genre or platform.

  • Animal Crossing: New Horizons (Nintendo)
  • Among Us (InnerslotH)
  • Call of Duty: Warzone (Infinity Ward / Activision)
  • Fall Guys: Ultimate Knockout (Mediatonic / Devolver Digital)
  • Valorant (Riot Games)
Content Creator of the Year

For a streamer or content creator who has made an important and positive impact on the community in 2020.

Best Debut Game

For the best debut game created by a new independent studio.

  • Carrion (Phobia Game Studio / Devolver Digital)
  • Mortal Shell (Cold Symmetry / Playstack)
  • Raji: An Ancient Epic (Nodding Heads Games / Super.com)
  • Roki (Polygon Treehouse / United Label)
  • Phasmophobia (Kinetic Games)
Best eSports Athlete

The eSports athlete judged to be the most outstanding for performance and conduct in 2020, irrespective of game.

  • Ian “Crimsix” Porter (Call of Duty)
  • Heo “Showmaker” Su (League of Legends)
  • Kim “Canyon” Geon-bu (League of Legends)
  • Anthony “Shotzzy” Cuevas-Castro (Call of Duty)
  • Matthieu “ZywOo” Herbaut (Counter-Strike: Global Offensive)
Best eSports Coach

The eSports coach judged to be the most outstanding for performance and conduct in 2020.

  • Danny “Zonic” Sorensen (Counter-Strike: Global Offensive)
  • Dae-Hee “Crusty” Park (Overwatch)
  • Fabian “Grabbz” Lohmann (League of Legends)
  • Lee “Zefa” Jae-Min (League of Legends)
  • Raymond “Rambo” Lussier (Call of Duty)
Best eSports Event

Recognizing an event (across single or multiple days) that delivered a best-of-class experience for participants and the broadcast audience.

  • BLAST Premier: Spring 2020 European Finals (Counter-Strike: Global Offensive)
  • Call of Duty League Championship 2020 (Call of Duty)
  • IEM Katowice 2020 (Counter-Strike: Global Offensive)
  • League of Legends World Championship 2020 (League of Legends)
  • Overwatch League Grand Finals 2020 (Overwatch)
Best eSports Game

For the game that has delivered the best overall eSports experience to players (inclusive of tournaments, community support and content updates), irrespective of genre or platform.

  • Call of Duty: Modern Warfare (Infinity Ward / Raven Software / Activision)
  • Counter-Strike: Global Offensive (Valve)
  • Fortnite (Epic Games)
  • League of Legends (Riot Games)
  • Valorant (Riot Games)
Best eSports Host

The best host or commentator of eSports events (both in-venue and/or broadcast) in 2020, irrespective of game or language.

  • Alex “Goldenboy” Mendez
  • Alex “Machine” Richardson
  • Effje “Sjokz” Depoortere
  • James “Dash” Patterson
  • Jorien “Sheever” Van Der Heijden
Best eSports Team

Recognizing a specific eSports team (not the full organization) judged the most outstanding for performance and conduct in 2020.

  • Dawon Gaming (League of Legends)
  • Dallas Empire (Call of Duty)
  • G2 eSports (League of Legends)
  • San Francisco Shock (Overwatch)
  • Team Secret (DOTA 2)
 
Player’s Voice award vote is now on, Already voted for Tifa's PLOT lol


The Player’s Voice Award is a three-round bracket judging games entirely based on popularity with fans. This includes some games that released a bit too late to be considered for other categories at The Game Awards 2020. In Player’s Voice, each participant can vote for up to 10 of the 30 nominees in round one. In round two, the show narrows the nominees down to 10. Participants can vote for up to 5 of these nominees. Then, the final round is between five nominees, and participants can only vote for one. We’ve gathered the list of nominees below:

  • 13 Sentinels: Aegis Rim
  • Among Us
  • Animal Crossing: New Horizons
  • Apex Legends
  • Assassin’s Creed Valhalla
  • Bugsnax
  • Call of Duty: Black Ops Cold War
  • Crash Bandicoot 4: It’s About Time
  • Demon’s Souls
  • Destiny 2
  • DOOM Eternal
  • Fall Guys
  • Final Fantasy VII Remake
  • Fortnite
  • Free Fire
  • Genshin Impact
  • Ghost of Tsushima
  • Hades
  • Half-Life Alex
  • Hyrule Warriors: Age of Calamity
  • League of Legends
  • Marvel’s Spider-Man: Miles Morales
  • Minecraft Dungeons
  • Ori and the Will of the Wisps
  • Persona 5 Royal
  • Phasmophobia
  • Star Wars: Squadrons
  • The Last of Us Part II
  • Valorant
  • Xenoblade Chronicles: Definitive Edition
 
FF7 Remake made it to round 2 of Player’s Voice award 2020, already voted Tifa again for the second round.
 
Game of the year goes to The Last of Us Part II as it's won and on the list of just about al of them. LOL
 
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