The Subspace Chronicles

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You used my enemy
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You used my enemy
biggrin.gif

Yeah, thanks for that Wasabi. I'll add both the Big Bandit and the normal Bandit to the enemy list, if that's cool with you.

EDIT: To let everyone know (just in case) Please DO NOT make an enemy, make a SUGGESTION. Wasabi, NintenDan and myself are exceptions here as they are helping out with this game. Not having a go, just making sure you understand that.
 
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It was morning now, and after a slow night of waiting for some sign or hint on the whereabouts of the Star Rod (with no results either), Shy Guy had given up and spent the night at an Inn to recharge from his battle. That set him back 5 rupees, so now he was down to just 5. He had just used until he heard the call for help nearby. Shy Guy swiftly ran in and out of the shadow's from the tall, old buildings and arrived to see a hurt citizen down on the ground.

Rolled for robbery:
Rolled 2! The robber took the whole Rupee Pouch!

A Bandit flew past Shy Guy and caught him off guard, stealing his Rupee Pouch. Shy Guy was less than impressed by this and quickly ran chased after.

Rolled for field:
Rolled 1! An enemy attacks me, launching me into battle. The enemy is one of the tougher stronger enemies in the area!

BATTLE START!
The Bandit summoned 3 of it's friends over! 2 Spiked Goombas and 1 Goombas!

BATTLE STATS:
Shy Guy
LEVEL: 1
HP: 10/10
MP: 7/7
ATK: 3 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 5]
DEF: 2
Speed: 6 (-1 by right sword glove) [Total Speed = 5]
EXP: 2/5

Goomba
ATK: 3
DEF: 0
HP: 5
Speed: 3
MA: None - Performs Basic Attack if this is rolled.

Bandit
HP: 5
ATK: 4
DEF: 0
Speed: 5
MA: Rupee Dash (3); Steals X coins and does X damage based on die roll. Run off; Runs away from battle.


Spiked Goomba 1
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.
Item: Shroom Shake

Spiked Goomba 2
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.

TURN 1!
Shy Guy: Rolled a 3, the Bandit dodged the attack!
Bandit: Rolled a 1, the Bandit tried to attack, but Shy Guy dodged!
Goomba: Rolled a 5, the Goomba launched an attack! (No magic available). Shy Guy loses 1 HP!
Spiked Goomba 1: Rolled a 4, the Spiked Goomba launches an attack! (No MA available). Shy Guy loses 3 HP!
Spiked Goomba 2: Rolled a 5, the Goomba launched an attack! (No magic available). Shy Guy loses 3 HP!

Shy Guy
LEVEL: 1
HP: 3/10
MP: 7/7
ATK: 3 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 5]
DEF: 2
Speed: 6 (-1 by right sword glove) [Total Speed = 5]
EXP: 2/5

Goomba
ATK: 3
DEF: 0
HP: 5
Speed: 3
MA: None - Performs Basic Attack if this is rolled.

Spiked Goomba 1
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.
Item: Shroom Shake

Spiked Goomba 2
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.

TURN 2!
Shy Guy: Rolled a 1, the Bandit takes damage! The Bandit loses 5 HP! The Bandit fainted!
Bandit: Fainted.
Goomba: Rolled a 3, the Goomba launched an attack! (No item being held). Shy Guy loses 1 HP!
Spiked Goomba 1: Rolled a 1, the Spiked Goomba missed!
Spiked Goomba 2: Rolled a 1, the Spiked Goomba missed!

Shy Guy
LEVEL: 1
HP: 3/10
MP: 7/7
ATK: 3 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 5]
DEF: 2
Speed: 6 (-1 by right sword glove) [Total Speed = 5]
EXP: 2/5

Goomba
ATK: 3
DEF: 0
HP: 5
Speed: 3
MA: None - Performs Basic Attack if this is rolled.

Spiked Goomba 1
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.
Item: Shroom Shake

Spiked Goomba 2
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.

TURN 3!
Shy Guy: Rolled a 5, the Spiked Goomba 2 takes a critical hit! The Spiked Goomba 2 loses 10 HP! The Spiked Goomba 2 fainted!
Bandit: Fainted.
Goomba: Rolled a 4, the Goomba launched an attack! (No MA available). Shy Guy loses 1 HP!
Spiked Goomba 1: Rolled a 3, the Spiked Goomba 1 used an item (Shroom Shake) on itself! It didn't do anything... (heh, do they use the item if it does nothing?)
Spiked Goomba 2: Fainted.

Shy Guy
LEVEL: 1
HP: 2/10
MP: 7/7
ATK: 3 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 5]
DEF: 2
Speed: 6 (-1 by right sword glove) [Total Speed = 5]
EXP: 2/5

Goomba
ATK: 3
DEF: 0
HP: 5
Speed: 3
MA: None - Performs Basic Attack if this is rolled.

Spiked Goomba 1
ATK: 5
DEF: 1
HP: 6
Speed: 4
MA: Charge - Increases ATK power by one next turn.

TURN 4!
Shy Guy: Rolled a 3, the Spiked Goomba 1 takes damage! The Spiked Goomba 1 loses 4 HP!
Bandit: Fainted.
Goomba: Rolled a 5, the Goomba launched an attack! (No magic attacks available). Shy Guy loses 1 HP!
Spiked Goomba 1: Rolled a 6, the Spiked Goomba 1 attacked but Shy Guy countered against it! Spiked Goomba loses 1 HP! Spiked Goomba 1 faints!
Spiked Goomba 2: Fainted.

Shy Guy
LEVEL: 1
HP: 1/10
MP: 7/7
ATK: 3 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 5]
DEF: 2
Speed: 6 (-1 by right sword glove) [Total Speed = 5]
EXP: 2/5

Goomba
ATK: 3
DEF: 0
HP: 5
Speed: 3
MA: None - Performs Basic Attack if this is rolled.

TURN 5!
Shy Guy: Rolled a 5, the Goomba takes a critical hit! The Goomba loses 10 HP! The Goomba faints!
Bandit: Fainted.
Goomba: Fainted.
Spiked Goomba 1: Fainted.
Spiked Goomba 2: Fainted.

BATTLE END! Shy Guy won! (MY GOD MY FINGERS ARE SHAKING)

Rolls for EXP: +1 for Bandit, +1 for Goomba, +1 for Spiked Goomba 1, +1 for Spiked Goomba 2 (that's right, right?)

Roll 1: 1
Roll 2: 3
Roll 3: 5
Roll 4: 5
TOTAL EXP = 14

SHY GUY LEVELLED UP BY 2 LEVELS!
LEVEL: 3
HP: 13/13
MP: 10/10
ATK: 6 (+1 by left sword glove, +1 by right sword glove) [Total ATK = 8]
DEF: 4
Speed: 8 (-1 by right sword glove) [Total Speed = 7]
EXP: 1/15

----------

Rolled for Post Battle:
Rolled 5! You succeed and score a bigger bonus. The bonus can be related with whatever it is you're doing.

The defeated Bandit and his cronies run away, leaving behind Shy Guy's Rupee Pouch (it's not like they stole much anyway) and another stash of treasure. "This must be that guy's stuff, he got mugged just before me it seems", Shy Guy thought. Just as he put away his Rupee Pouch, he noticed a few extra Rupees lying around. 50 to be exact. Shy Guy gave himself 25 and put 25 into the Rupee pouch of the poor guy who got mugged, before picking up the Yoshi and returning him to the Inn. Shy Guy wondered whether or not he should stay, but he decided to leave, telling the Inn keeper to keep a good eye on that Yoshi. Shy Guy left Rogueport altogether, realising it was a dangerous place to be, and set off for the nearby town Petalburg. Perhaps he could find some clues to the Star Rod there?

(MY GAWD THAT WAS HUGE. Forgive me if there are any errors with the battle like name mix ups, I was constantly scrolling inside the post box. I should do this in a Word document or something instead next time, heh)
 
By the way, when I levelled up (I went up to 3), I added +2 onto each stat, and then an additional +1 for my ATK and SPEED stats, which I boosted at the start of the game. Was that right?
 
''Yes! My first battle! And a successful one too.'' Exclaimed Dev. Walking along a dark path, Dev was slightly uneasy. Things seemed to move in the shadows. And were the eyes looking into him just simple bats, or something else? The moon looked like a pearl in an ocean, and the stars seemd to move slightly every time Dev looked away.

Field Action
4- Free to continue what I was doing.

Dev continued to walk down the path, still feeling uneasy. This time, he was sure he was being watched.
''COME OUT, WHOEVER YOU ARE!!''' Yelled Dev.

Field Action
2- It's an enemy, but one of the weaker natives. No problem.

Battle!

How many enemies? :5

All enemies basic (Lucky me)

Dev vs Goombas

DEV ATK

HP: 10/10 (Cowardly instincts +1)= 11
MP: 7/7
ATK: 2
DEF: 2 (Cowardly instincts +1) = 3
Speed: 5
EXP: 0
Equipped Medallions: None
Equipped Armor: Bulletproof vest
Equipped Weapons: Crossbow
Equipped Items: N/A
Bottomless Bag: Picture of his brother, a broken rupee (worthless one, at that) Arrows for his crossbow, and food.
Rupees (Pouch): 10/100
Rupees (Bank): 0

Dev used: Ground Quake -3MP 4/7 MP on Goomba 1! Goomba 1 lost 3 HP! Goomba 1 has 2 HP left!

ENEMY ATK

Goomba 1 2hp - Used basic attack! -1hp! 2/5
Goomba 2 5hp - Used basic attack! -1hp! 5/5
Goomba 3 5hp - Used basic attack! -1hp! 5/5
Goomba 4 5hp - Used basic attack! -1hp! 5/5
Goomba 5 5hp - Missed and I countered! Goomba 5 lost 1 hp! 4/5

DEV ATK

7/11 HP!
4/7 MP

Dev attacked Goomba one with a Basic attack! Critical hit! -4hp! Goomba 1 faints!

ENEMY ATK

Goomba 2 - Missed! 5/5
Goomba 3 - Basic ATK! -1hp! 5/5
Goomba 4 - Basic ATK! -1hp! 5/5
Goomba 5 - Basic ATK! -1hp! 4/5

DEV ATK

Dev has 4HP LEFT!

Dev used TURN INTO A ROCK! Ability. Def has been x2. Attack halved. 6 DEF, 1 ATK.

Dev attacked with a Basic attack on Goomba 5! Critical hit! -2hp! Goomba 5 has 2 hp left!

ENEMY ATK

Goomba 2 Basic attack! 0 Damage! 5
Goomba 3 Basic attack! 0 Damage! 5
Goomba 4 Basic attack! 0 Damage! 5
Goomba 5 Countered! 1 Damage! Goomba 5 has 1 HP left! 1

DEV ATK

Dev used a basic attack on Goomba 5! -2hp! Goomba 5 has fainted!

ENEMY ATK

Goomba 2 Basic attack! 0 Damage! 5
Goomba 3 Basic attack! 0 Damage! 5
Goomba 4 Basic attack! 0 Damage! 5

DEV ATK

Dev used a basic attack on Goomba 2! Enemy dodged!

ENEMY ATK

Goomba 2 BA 0 DMG
Goomba 3 BA 0 DMG
Goomba 4 BA 0 DMG

DEV ATK

Dev used a basic attack on Goomba 2! Critical hit! Goomba lost 2hp! 3/5 HP left!

ENEMY ATK

Goomba 2 BA 0 DMG
Goomba 3 Missed attack!
Goomba 4 BA 0 DMG

DEV ATK

Dev used a basic attack on Goomba 2! Critical hit! Goomba lost 2hp! 1/5 hp left!

ENEMY ATK

Goomba 2 - BA 0 DMG
Goomba 3 - Countered! -1hp for Goomba 3! 4/5 hp left
Goomba 4 - Missed

DEV ATK

Dev attacked Goomba 2 with a basic attack! Success! -1hp! Goomba 2 has fainted!

ENEMY ATK

Goomba 3 - BA 0 DMG 4/5
Goomba 4 - BA 0 DMG 5/5

DEV ATK

Dev used basic attack on Goomba 3! Success! -1hp. Goomba 3 has 3/5 hp left.

ENEMY ATK

Goomba 3 - BA 0 DMG 3
Goomba 4 - BA 0 DMG 5

DEV ATK

Dev used basic attack on Goomba 3! Success! Goomba 3 has 2 hp left!

ENEMY ATK

Goomba 3 - BA 0 DMG 2
Goomba 4 - BA 0 DMG 5

DEV ATK

Dev used basic attack on Goomba 3! Critical! Goomba 3 has fainted!

ENEMY ATK

Goomba 4 used Basic attack! 0 Damage! 5HP

DEV ATK

Dev used Ground quake -3mp 1/7 mp On Goomba 4! Success! -2hp.

ENEMY ATK

Goomba 4 used Basic attack. 0 DMG - 3/5 hp

DEV ATK

Dev used basic attack! Ouch! Hurt myself! -1hp for me! 6/11 hp!

ENEMY ATK

Goomba 4 Missed

DEV ATK

Dev used basic ATK! Critical hit! -2hp! 1/5 hp

ENEMY ATK

Goomba 4 Missed!

DEV ATK

Dev used basic ATK! -1hp! Goomba 4 has fainted!

DEV WINS!

Succeded so well I hurt myself! -1 hp. 5/11. Found spare Rupeess lying around because I succeeded so well. +25 rupees.
Experience gained!

Current EXP: 5

Rolls: 4, 2, 4, 4, 5. 19 EXP Gained!

Leveled up! Level 3!

----------------------Levtover EXP 14 LEVEL 3! Current EXP = 4
11hp + 2 = 13hp + 4 = 17hp PLUS COWARDLY INSTINCTS + 2 19hp

7mp + 5 = 12mp + 3 = 15mp

2atk + 3 5atk + 2 = 7atk

3def + 6 9def + 3 = 12def PLUS COWARDLY INSTINCTS + 2 = 14def

5spd + 6 11spd + 4 = 15spd


NEW STATS: DEV (ASTATOR) TOOTH-OUSAND

LEVEL 3

HP: 6/19
MP: 1/15
ATK: 7
DEF: 15
Speed: 12
EXP: 4
Equipped Medallions: None
Equipped Armor: Bulletproof vest
Equipped Weapons: Crossbow
Equipped Items: N/A
Bottomless Bag: Picture of his brother, a broken rupee (worthless one, at that) Arrows for his crossbow, and food.
Rupees (Pouch): 30/100
Rupees (Bank): 0


Battle animation:

It was the Goomba gang. Apparently they'd been preying on people alone in the night. Dev happened to be their next target.
Dev started by going for the first goomba with his special move: Ground-Punch. Every other Goomba Retaliated! Dev lost 4 hp, but managed to counter another's attack. Dev attacked the Goomba again, casuing it to faint. He attacked the last Goomba, and kept focusing on him. When he realized his HP was low, he used his special ability. He turned into a cube-shaped rock. The Goombas couldn't inflict any damage on him, and they were done for. Dev leveled up twice. Awesomeness.

Dev went back to the Inn. - 5 rupees.
------------------------------------
 
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Sorry for this double post, but I couldn't help it. This game is really, really, really fun. And I've only posted twice.
tongue.gif


After wondering out of the Inn, Dev decided to go out on adventure. But...he didn't know what that adventure would be. Oops. But right at that moment, something caught his eye: A newspaper booth. Inserting a coin (not a rupee since the newspaper is entirely IC) and grabbing out a copy of The Rougeport Times. Right there was an article about how some star rod had gone missing.

ROLLED FOR FIELD ACTION:

No enemies have spotted Dev. Infact, he may spot one of them!

---
''Yes! this the perfect chance for adventure!'' Exclaimed Dev, and off he went, strolling rather fast along pathway to Rougeport square.

Rolled for field action:

No enemis have spotted Dev. Infact, he spotted one and decided to battle!
---
There, in the middle of the square, was an enemy. The Adrenaline rushed through Dev's body, and Dev went straight for it.

BATTLE BEGIN - DEV VS. GOOMBA

ENEMIES: 2

Goomba 1: 5/5 hp
Goomba 2: 5/5 hp

The Goomba had a friend!

DEV ATK

Dev used basic attack on Goomba 1! Critical hit! Goomba Fainted!

ENEMY ATK

Goomba 2- Basic Attack! 0 HP lost!

DEV ATK

Dev used basic attack on Goomba 2! Dodged!

ENEMY ATK

Goomba 2- Basic attack! 0 Damage!

DEV ATK

Dev used basic attack on Goomba 2! Success! Goomba 2 has fainted!

DEV: WON BATTLE

Experience gained: 3

LEVEL 3 DEV
HP: 19/19
MP: 15/15
ATK: 7
DEF: 15
Speed: 12
EXP: 7
Equipped Medallions: None
Equipped Armor: Bulletproof vest
Equipped Weapons: Crossbow
Equipped Items: N/A
Bottomless Bag: Picture of his brother, a broken rupee (worthless one, at that) Arrows for his crossbow, and food.
Rupees (Pouch): 30/100
Rupees (Bank): 0

POST: 5, I succeed and score a bigger bonus.

---

After defeating the enemies, Dev had found that a crowd had gathered around him. The Crowd was cheering for him! Dev took a bow.

Rolled for field action

OH NOES!1!11 Dev was robbed!
The robber took the whole rupee pouch!
---

Some nasty kid then ran up to Dev, and took his Rupee pouch. Dev chased after him.

BATTLE BEGIN!

Enemies: 2

Bandit 1
Bandit 2

DEV ATK

Dev used Basic attack on Bandit 1! -7hp! Bandit 1 has fainted!

ENEMY ATK

Bandit 2- Used Rupee Dash! -5 coins and did 6 damage! 13/19 hp, 20 rupees remaining

DEV ATK

Dev used Basic attack on Bandit 2! -7hp! Bandit has fainted!

DEV HAS WON THE BATTLE AND GOTTEN BACK HIS ITENIMS.

EXPERIENCE:

2 + 4 = 6

HP: 13/19
MP: 15/15
ATK: 7
DEF: 15
Speed: 12
EXP: 13
Equipped Medallions: None
Equipped Armor: Bulletproof vest
Equipped Weapons: Crossbow
Equipped Items: N/A
Bottomless Bag: Picture of his brother, a broken rupee (worthless one, at that) Arrows for his crossbow, and food.
Rupees (Pouch): 30/100
Rupees (Bank): 0

post

Succeeded and scored bigger bonus.

----

After defeating the Robber, Dev went out for more adventure. Little did he know he'd be encountering a certina Shyguy soon enough...

Rolled for Field action

4: Free to continue what I was doing

Dev continued walking down the path...
Then he came to a field. A shyguy was standing in there, inspecting something. Dev went towards him, when...

Rolled for Field action

2: It's an enemy, but one of the weaker natives. No problem.

BATTLE BEGIN!

Enemies to face: 4

Spiked Goomba 1
Spiked Goomba 2
Goomba 1
Goomba 2

DEV ATK

Spiked Goomba
Class: Tougher
ATK: 5
DEF: 1
HP: 6
Speed: 4

HP: 13/19
MP: 15/15
ATK: 7
DEF: 15
Speed: 12
EXP: 13
Equipped Medallions: None
Equipped Armor: Bulletproof vest
Equipped Weapons: Crossbow
Equipped Items: N/A
Bottomless Bag: Picture of his brother, a broken rupee (worthless one, at that) Arrows for his crossbow, and food.
Rupees (Pouch): 30/100
Rupees (Bank): 0

Dev used Basic attack on Spiked Goomba 1! Spiked Goomba lost 6 hp! Spiked Goomba has fainted!

ENEMY ATK

Spiked Goomba 2 - Missed and was Countered. - 3 hp for spiked goomba! 3/6hp
Goomba 1 - Missed and was countered. - 3 hp for Goomba! 2/5hp
Goomba 2 - Missed!

DEV ATK

Dev used Basic attack on Spiked Goomba 2! Spiked Goomba lost 6hp! Spiked Goomba has Fainted!

ENEMY ATK

Goomba 1 Basic attack! 0 Damage!
Goomba 2 Basic attack! 0 Damage!

DEV ATK

Dev used basic attack on Goomba 1! Whoops! I accidentally hurt myself! 9/19 hp left

ENEMY ATK

Goomba 1 Basic attack! Countered! Goomba 1 lost 3hp! Goomba 1 has fainted!
Goomba 2 Missed and countered! Goomba 2 lost 3 hp! 2/5hp left!

DEV ATK

Dev used basic attack on Goomba 2! Success! -7hp! Goomba 2 has fainted!


DEV HAS WON THE BATTLE!

EXPERIENCE GAINED - 2 + 3 + 2 + 5 = 12 EXP! LEVEL UP LEVEL 4! + 10 leftover exp.

HP: 13/19 + 2 = 9/21
MP: 15/15 + 1 = 15/16
ATK: 7 + 3 = 10
DEF: 15 + 4 = 19
Speed: 12 + 5 = 17
EXP: 10
 
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