They just released some more info and artworks:
■ Story
When the world was shrouded in darkness, the Goddess of Mana drew forth the Sword of Mana to smite the eight Benevodons, monsters of destruction.
She sealed the horrors inside the eight Mana Stones, bringing the realm back from the brink.
Weakened from rebuilding the world, the Goddess changed herself into a tree and fell into a deep sleep for many years.
However, the forces of evil soon sought to free the Benevodons to gain control of the world.
They started a terrible war to further their plot and destabilize the kingdoms.
Peace was at an end. Mana itself began to disappear from the world and the Mana Tree started to wither…
■ Legendary Creatures
In the vast world of
Trials of Mana, the heroes must travel the endless sea and cross towering mountains to make their way to their next destination. There are friends somewhere in this world that can help you with this journey difficult by foot alone.
Flammie
Known as the Winged Defender, Flammie is the emissary of the Goddess of Mana, said to protect the mountains and sky. The young dragon can be summoned by the Flammie Drum to fly the party around the map.
Vuscav
The party first met this mysterious ruler of the seas on Beuca Island. Though he’s usually wary of people, he’s surprisingly helpful.
■ Spirits
Spirits are beings that will you will encounter on your journey and lend you their power. Each of the eight spirits has different traits, powers, and a way of speaking.
Faerie
A spiritual seed of the Tree of Mana.
Faerie ventures out of the sanctuary to warn Wendel’s Priest of Light of the fading power of the Mana Tree. However, she collapses on the way, too weak to complete her journey alone. The hero finds her and they join forces.
Spirits
- Earth: Gnome – A spirit that possesses the power of earth and can manipulate large rocks. Its beard and green, pointy hat are its trademarks.
- Water: Undine – A spirit that possesses the power of water and can make it hail by gathering up cold air. A sentimental spirit, she cannot overlook a person in trouble.
- Fire: Salamander – A spirit that possesses the power of fire and wields a fiery spear, attacking with scorching fire and lava. It is a passionate spirit with a burning heart.
- Wind: Jinn – A spirit of that possesses the power of wind and can control the wind, clouds, and thunder. Its large ears can hear messages carried by the wind.
- Moon: Luna – A spirit that has the power to cast a mysterious light and lead peoples’ hearts astray. It is surrounded by four feather-esque wings covered in light.
- Wood: Dryad – A spirit that rules over the trees and wields strong mana power. She has lushly green, leaf-like hair.
- Light: Wisp – A spirit with the power to cast away evil with its dazzling light. It has deep, theoretical knowledge of light.
- Shadow: Shade – A spirit that possesses the power of darkness, which can manipulate shadows and swallow up everything. It has large, black wings and a giant eyeball.
■ Classes
Another way to strengthen your characters besides leveling up is switching classes. New classes allow the characters to learn new class strikes and magic spells. When changing class, you can pick either the “Light” or “Dark” path depending on how you want to develop the character’s abilities.
The Light and Dark classes are proficient in different abilities and attacks. With a Light class, Duran can learn healing magic and equip a shield, making him a balanced fighter. With a Dark class, Duran gains lots of attack power and can be unstoppably strong if properly buffed.