Multi Video Games Release Dates Week (9/9/24)

Demon_Skeith

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Welcome to a very full week of game releases, whatever opens your wallets, take your pick:

Monday (9/9/24):​

  • Warhammer 40,000: Space Marine 2 (PC, PS5, Xbox Series X/S)

Tuesday 9/10/24):​

  • The Elder Scrolls: Castles (Android, iOS)
  • Yars Rising (PC, PS4, PS5, Switch, Xbox One, Xbox Series X/S)
  • Arcane Blast (PC)
  • Elsie (PS5, Switch, PC)
  • Hive Jump 2: Survivors (PC)
  • I Am Your Beast (PC)
  • Rugrats: Adventures in Gameland (PS5, PS4, Xbox Series X/S, Xbox One, Switch, PC)
  • Satisfactory (PC)
  • Vampire: The Masquerade – Reckoning of New York (PS4, PC, Switch, Xbox One)

Wednesday (9/11/24):​

  • Demolish & Build 3 (PC)
  • Dragon Quest Monsters: The Dark Prince (PC, iOS, Android)

Thursday (9/12/24):​

  • Caravan SandWitch (PC, PS5, Switch)
  • Test Drive Unlimited Solar Crown (PC, PS5, Xbox Series X/S)
  • Wild Bastards (PC, PS5, Switch, Xbox Series X/S)
  • Celestia: Chain of Fate (Switch, PC)
  • Grapple Dogs: Cosmic Canines (Xbox Series X/S, Switch, PC)
  • Jackbox Naughty Pack (PS4, Xbox One, Switch, PC)
  • Lollipop Chainsaw RePOP (PS5, Xbox Series X|S, Switch, PC)
  • Mannequin (PC VR, Quest)
  • Marvel Vs. Capcom Fighting Collection - Arcade Classics (PS4, Switch, PC)
  • UFL (PS5, Xbox Series X/S)

Friday (9/13/24):​

  • Demonschool (PC, PS4, PS5, Switch, Xbox One, Xbox Series X/S)
  • Funko Fusion (PC, PS5, Xbox Series X/S)
  • Edge of Sanity (PS5, PS4, Xbox Series X/S, Xbox One, PC)
  • Evotinction (PS5, PS4, PC)
  • Mexico, 1921. A Deep Slumber (PC)
  • Slender: The Arrival (PSVR2)
 
Busy with Honor mode Shadowheart's PLOT ATM lol super difficult difficulty level
 
How hard?
like almost impossible lol because of Dice Rolls, I really need the good Rolls with this difficulty otherwise it's game over lol

The Luck Feat should help a ton in this mode.

  • You gain 3 Luck Points, which you can use to gain Advantage on Attack Rolls, Ability Checks, or Saving Throws, or to make an enemy reroll their Attack Rolls.
  • This feature replenishes at the end of a long rest.
  • Lucky is handled mechanically like a Reaction, but doesn't actually expend your Reaction.
 
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