What do you think about the standard 'save Peach from Bowser' plot?

Poll Poll What do you think about the 'save Peach from Bowser' storyline in the Mario series?

  • It's fine, it should be the story in most/all games

    Votes: 0 0.0%
  • It's okay, although RPGs should have a different story

    Votes: 4 36.4%
  • I'm getting pretty bored with it now and want a new story in general

    Votes: 7 63.6%

  • Total voters
    11

CM30

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Well, the storyline in the Mario series has never exactly been much of a priority, but what do you think of the standard Mario game story in general, the one where Mario has to save Princess Peach from Bowser?

It's been present as the entire story in the following games:

  • Super Mario Bros
  • Super Mario Bros the Lost Levels
  • Super Mario Bros 3
  • Super Mario World
  • Super Mario 64
  • New Super Mario Bros
  • Super Mario Galaxy
  • New Super Mario Bros Wii
  • Super Mario Galaxy 2
  • Super Mario 3D Land
  • New Super Mario Bros 2
  • Paper Mario Sticker Star
  • New Super Mario Bros U
And has been a major part of it in:

  • Super Mario Sunshine
  • Paper Mario
You could also mention Hotel Mario, but let's just forget about that one.

But what do you think of it? Are you fine with it being the plot in most Mario games? Or do you wish Nintendo would vary it up a bit?
 
It got boring after Super Mario Bros. 3 in which it was the BEST save the Princess scenario since it wasn't just her but all the Kings of the Mushroom world. So yeah the kings need to comeback somehow.
 
It got boring after Super Mario Bros. 3 in which it was the BEST save the Princess scenario since it wasn't just her but all the Kings of the Mushroom world. So yeah the kings need to comeback somehow.



I agree with this. In the very least they could make it Daisy and some of the Kings from 3 and some new Kings... maybe even a couple Queens to mix it up a bit.
 
It got boring after Super Mario Bros. 3 in which it was the BEST save the Princess scenario since it wasn't just her but all the Kings of the Mushroom world. So yeah the kings need to comeback somehow.



I agree with this. In the very least they could make it Daisy and some of the Kings from 3 and some new Kings... maybe even a couple Queens to mix it up a bit.



I don't think he even needs to kidnap anyone. Have a game where Bowser stole Mario's go-kart trophies, or his hat - and I'll be just as satisfied. (plus Mario would get to wear ridiculous hats because he's trying to find a new style in the meantime)
 
It does make Peach look pretty weak, what with her always being kidnapped and shouting "Maaariiooo!" in a typical damsel-in-distress kinda way.
 
Mario 3 did it right. ...At least for the first 7 worlds.

There should be another story like this.

No, I don't mean they should reuse it but they should come up with something along those lines. Bowser is being bad, the Kingdom is in trouble and Mario has to be the hero. What difference does it make if Peach is in Bowsers castle or not? As long as we still have to beat Bowser up.

Or better yet they should invent a new villain who does evil stuff for different reasons but you still have to beat him up.
 
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Scrap Bowser for once? Make the story about Wart escaping dream world and trying to take over the Kingdom. I mean if Shy guys Bob-oms, Birdo and the rest of Mario 2's baddies escape why can't Wart?
 
I think it's fine really. I mean it's old, but it if ain't broke, don't fix it.


If you can be creative, why stay repetitive?


If it ain't broke

Meaning if it sells games.


Then don't fix it.

Meaning don't change it.

Didn't think I need to explain that, but ok. I mean I'm sure they have lots of creative ideas, but what it boils down to is money. From my 10 months of working, that's what I've learned. Everything is about money.
 
I think it's fine really. I mean it's old, but it if ain't broke, don't fix it.


If you can be creative, why stay repetitive?


If it ain't broke

Meaning if it sells games.


Then don't fix it.

Meaning don't change it.

Didn't think I need to explain that, but ok. I mean I'm sure they have lots of creative ideas, but what it boils down to is money. From my 10 months of working, that's what I've learned. Everything is about money.



The Mario games sell well because of the gameplay. They need to keep the core gameplay the same because that's what people want but there's no reason not to go nuts with everything else (Like they used to!!! [keep that in mind for a bit]).
People don't care as much about the story as they do about the gameplay but that doesn't mean you shouldn't try.


It's kinda like when you make an action movie you need to make the action scenes good but you can't just have the rest be shit. Who'd want that? People don't like ice cream sprinkled with shit (metaphor!).

That's what happened to Sticker Star. Nintendo thought the gameplay was the only thing that mattered and they were wrong.
The game itself was kinda fun but it didn't leave an impression.
If you make a game with great gameplay it will entertain people while they are playing but if you don't have anything else to offer along the way it won't be a memorable experience. They will turn off the game once they're done but they will have forgotten almost everything about your game by the time they talk about it again. I can speak from experience.

And for a game to be memorable you need the game to have
- a unique story (even if it's simple)

- memorable characters (even if they have tiny roles)

- creative settings (even if they are mostly shown through the background)

- fresh, varying elements like enemies, obstacles, items, etc.

- a catchy, expressive soundtrack (not a reused one -.-)

- etc. , depending on what kind of game you make
(M&L:Superstar Saga hass all of those. That's why it's so memorable.)

Right now I can't even remember what the heck the story for NSMB2 was. Sure, the Princess was kidnapped but I can't recall HOW it happened. Frankly I don't give a damn but the point is I COULD GIVE A DAMN. If there was just something unique happening I could maybe get into it but it's just the same thing again and again......the intro cutscene would even be the perfect place to give each character a little characterization (which most Mario characters desperately need).

Remember this?
"Oh, it's terrible!
The King has been


transformed!
Please find the


Magic Wand so we can

change him back."

That was memorable. That was unique. It had never been done before. It worked. It has become a classic.

Remember when I said they used to go nuts with theit content? They tried out new settings, new characters, unique gameplay mechanics, new plots, etc. but all of those games are remembered as classics. Have you ever heard anyone complain about Super Mario Land 2 not featuring Bowser? No, because that would be rediculous. The game was still just as much fun because it also focused on good gameplay. (much better gameplay than the predecessor, if you ask me) Not to mention it introduced Wario! :D

For me to really enjoy and remember a game there need to be some "Wow, that's awesome" or "Woah, that's so cool!" moments.

The little touches. The things that you will remember.

Okay now... know this, Dark Young Link, I totally understand where you're coming from. Videogames are a business and you don't want to disappoint your fans. That makes perfect sense. But answer me this with all honesty:

Do you really think people wouldn't wanna buy the latest Mario game because Bowser does something different than kidnapping Peach? Or do you think lots of people will think "Wow, they are doing something different for a change. How cool!"

Jeez, I'm such a rambler...
 
The NSMB series completely killed it for me to the point where I don't ever want to see Bowser in a Mario game as the main villain again.
 
There's a difference between creative and ridiculous. ^^



How about ridiculously creative? .... Or creatively ridiculous? .... No? Ok :(

Maybe they should make a new Mario platformer with Wario as the main villian. I mean that's something we haven't seen in a long time.... Obviously Wario's motives and relationship with Mario will be different than Bowser's so it would be a different flavored Mario game that the fans will find welcoming.

Heck, maybe even Waluigi can get some spotlight action too.
 
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There's a difference between creative and ridiculous. ^^



How about ridiculously creative? .... Or creatively ridiculous? .... No? Ok :(

Maybe they should make a new Mario platformer with Wario as the main villian. I mean that's something we haven't seen in a long time.... Obviously Wario's motives and relationship with Mario will be different than Bowser's so it would be a different flavored Mario game that the fans will find welcoming.

Heck, maybe even Waluigi can get some spotlight action too.


Wario! Yes! That's what I'm talking about! The rivalry between him and Mario has sort of been dead since....I dunno...Super Mario Land 2, I guess (not counting spin-offs). How ironic since that's also where it began. They really should battle again. Not to mention I still haven't forgiven Mario for the crap he pulled in Wario Land 1.

And Waluigi? I guess he can scrub the floors of Wario's castle.
 
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