What games haven't aged well?

Bonfyre

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I would typically not have any opinion on such things, but now I do.


Many games from the past have failed to age well into today's society.


Take, for example, Super Smash Bros. I mean the N64 game that started a legendary fighting game series.


First, look at the character models. Compare them to today's games; how badly have they aged to you?

Also, the textures appear to be slightly odd.

Not only that, but compared to its successors, Super Smash Bros. has an extremely tiny roster of characters. Add to that a small amount of stages, and it's inferior to the Smash Bros. games of today. But back then, it was a legend.


Then there's Star Fox. The Super FX Chip in the SNES is what made it the way it was before the N64 sequel.

But the levels are bland, the frame rate is a mere slideshow, and lacks the targeting reticle that would come in oh-so handy in future games.


What are your opinions? What other games haven't aged very well at all?
 
Castlevania has turned to crap with the incarnation of Lords of Shadows.

Final Fantasy did real well when it was the turn-based RPG that it was all the way to IX. Once they began changing every aspect of the battle system the series began steadily declining in both gameplay and popularity.

The Legend of Zelda just doesn't feel the same to me beyond the N63 games.

Resident Evil is NOTHING like it used to be.
 
I think he means old games that were great at the time but really don't hold up by today's standards.

I would say TimeSplitters ever so slightly. The aiming mechanics relied mostly (almost entirely) on auto-aim and there was no cross hair unless you held a trigger (and I don't think you could move while aiming this way).
 
I think he means old games that were great at the time but really don't hold up by today's standards.

I would say TimeSplitters ever so slightly. The aiming mechanics relied mostly (almost entirely) on auto-aim and there was no cross hair unless you held a trigger (and I don't think you could move while aiming this way).
TimeSplitters was an alpha build. TimeSplitters 2 was the beta for the alternate gun control style. TimeSplitters: Future Perfect was the final product and my favorite FPS of all time (and removed auto-aim). The new one, however, is being fan-made with the 'go-ahead' by the original developers.
 
I am mad hype for the fan-made version. I never got FP, but TS2 is one of my favorite games of all time. I spent A LOT of time playing Virus with my friend.
 
I am mad hype for the fan-made version. I never got FP, but TS2 is one of my favorite games of all time. I spent A LOT of time playing Virus with my friend.
FP had a full-on story rather than just arena-based versus and a GOOD ONE at that with a LOT of humor and good one-liners that I still reference to this day.
 
Super Mario Land. Decent enough for a really, really early Game Boy game. Definitely rough round the edges now:


The graphics are hilariously bad even for a Game Boy game, the physics haven't aged well at all and the game is probably the shortest Mario platformer ever made.
 
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