Why having one Mario game a year won't affect the series quality

CM30

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Because I think this article kind of misses a few important things:

http://www.eurogamer.net/articles/2012-04-28-now-mario-is-an-annual-series-how-long-until-the-mushroom-pass

No, Nintendo probably won't go all greedy with downloadable content for Mario games, I'd say they've got more business sense than that (most companies which do this have problems later on).

And one thing will keep Mario interesting year to year, and that's simple:

Mario isn't made by the same group of developers each year. If you go by who exactly makes each Mario game, like this:

New Super Mario Bros: 2006
New Super Mario Bros Wii: 2009
New Super Mario Bros 2: 2012

and

Super Mario Galaxy: 2007
Super Mario Galaxy 2: 2010
Super Mario 3D Land: 2011

There's generally a three year gap between installments by any one studio. That's probably about twice as long as it takes to make a Call of Duty game (which as far as I know, haven't gone downhill too badly) and way longer than it takes to make the yearly games companies like EA are responsible for.

On another note, it's not like leaving three years, or even just one year, between installments is new for Nintendo. MOST of their series work like that.

We had two Kirby's Dreamland games and Kirby Super Star within three years.

And Kirby games yearly between Kirby 64 and Squeak Squad, then between Epic Yarn and Return to Dreamland (actually, about two games in a year)

Donkey Kong Country 1-3 actually came out YEARLY. No seriously, just check Wikipedia's release dates. They also had a 'Land' game released the same year as the home console equivalent, and even Donkey Kong 64 only took two years...

From Fusion until Prime 3, we had yearly Metroid games.

We've had yearly Wario games for a while.

Pokemon generations come out at the same rate as one team's Mario games do, every three or so years.

Hell, back in the NES days, we had yearly Mario games! Did you know Super Mario Bros 2 and Super Mario Bros 3 were both released in the same year? I certainly didn't...

But don't panic. Mario has honestly been a yearly series ever since the 80s, it's only the Nintendo 64 and Gamecube (and maybe SNES) eras that have had a 'one Mario per console' rule. The idea of Mario or even Nintendo games as mythical 'golden' games that come out once in a blue moon is actually much, much newer than people think.
 
Hell, back in the NES days, we had yearly Mario games! Did you know Super Mario Bros 2 and Super Mario Bros 3 were both released in the same year? I certainly didn't...
No they weren't, that just shows the earliest release date.​


SMB2 (Or SMB USA in Japan):

[sup]NA[/sup] September 1, 1988
[sup]EU[/sup] April 28, 1989​
[sup]AUS[/sup] May 1989
[sup]JP[/sup] September 16, 1992

SMB3:


[sup]NA[/sup] February 12, 1990
[sup]PAL[/sup] August 29, 1991
[sup]JP[/sup] October 23, 1988

Also, the Japanese SMB 2:

[sup]JP[/sup]

May 3, 1986

(It never came out on the NES outside of Japan)
 
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Well, it's still about three games in only a few years, and proves that Nintendo aren't really releasing that many more Mario games now.
 
Yep, it looks like a new Mario Bros. game came out every 2 years or so in Japan, so production hasn't really changed much since then.
 
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