Would a Legend of Zelda movie actually work?

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It's been discussed a ton of times, so would a Zelda movie ever possibly work?

I don't think it would. Here's why:

1. The Zelda series is quite cliched storyline wise. Admit it, the Legend of Zelda series (and heck, about 99% of video game series in general) has one of the most cliched,somewhat generic fantasy plots ever written, and what generally saves it is the fact it's a video game, how you can interact with the world and characters and how the experience feels. And the combat, obviously. I don't think you can translate that well to a movie, since to non fans it'd just seem like your average fantasy movie.

2. The games have a very specific structure that wouldn't work as a movie, with the general pattern being collect three treasures to reach Master Sword, then collect another seven or so to reach Ganon/villain of the week, then defeat him. And the dungeons generally come down to puzzle solving, key hunting, finding an item, using it to solve puzzles and fight enemies, then defeating a boss with it. But dungeons aren't exactly the most interesting thing to watch for hours on end, and given how much your average Zelda game depends on them, removing them from the story would take about half the content out.

Imagine say, Ocarina of Time or Twilight Princess with only one dungeon max. That's a much shorter game.

And the parts outside the dungeon, well I'm not sure most of those would be particularly interesting in a movie either. Getting to places/exploring them? Maybe. Fighting enemies? Perhaps. But the interactions with some NPCs, the constant sailing in Wind Waker, flying and knight academy stuff in Skyward Sword? Not sure that's great movie material.

Oh, and we all know how much fans LOVE the basic structure of their favourite series getting altered beyond recognisability...

3. No one can really be trusted to write a decent Zelda movie. Nintendo? They'd know about the series, but their own quality of storytelling is debatable at best... Plus, Square Enix tried that with the Spirits Within and Final Fantasy, and nearly went bankrupt.

As for proper film makers, not many of them really know about/respect video games much. Heck, they don't tend to respect a lot of works much, there's a reason only about 50% of comic book movies are great, and why the attempts at bringing Dragonball and Avatar the Last Airbender to the big screen were such a massive failure. With the Mario movie already a massive laughing stock of both the film and video game world, we don't really need the same thing to happen with a Zelda movie.

4. It'd potentially be too expensive because of special effects and such like (if live action/computer generated)

5. Or end up not being successful due to people's common attitude towards animation (if cel shaded/animated) 'Epic' cartoon movies haven't been doing so well recently.

There's also the question of who the market would be for a Zelda movie, since the games appeal to an awful lot of different types of people, while other mediums tend to be focused on just one or two different age groups. Who's the type of person who'd make a Zelda movie into a blockbuster? Kids? Teens? Adults? Families? Special interest type groups (aka a cult classic/indie movie)? Would you really want to let a bunch of executives try to make a Zelda movie that panders to just one or two of those, given how the story/characters/setting/other things would have to be changed dramatically?

Is this why a Zelda movie wouldn't work?
 
I agree with all the above points.

I have one more thing I would like to add.

If it were live action, no one could portray the legendary hero, the princess, and the evil king. Why? Well all the good actors are old and none of the newer acter are good enough to be in this role. On top of that, they wouldn't keep Link as a silent hero. They might make him talk, which ruins the whole point of a silent protagonist.
 
I agree with DYL. It would be flipping awesome though if there was a movie for LoZ
Although here is the link to a fan made Legend of Zelda movie trailer by IGN: http://www.youtube.com/watch?v=HBCzkz3gHb8
 
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They tried to make it a manga book, it wasnt that good.they should have made it a larger series of books, so that when Link enters the tomb its not an immediate battle. Do not read the two books
 
One Movie couldn't fit not even the shortest Zelda game. If one is going to be make then it would have to go the LotR way and make a consecutive trilogy based on Ocarina of time, and if they want to exploit the movies even more make it so Link gets defeated and start the Sealing timeline (which is the best one IMO). Admit it, even if you think "No way man I wouldn't see that" you and millions of nerd, geek, gamers and lost old people who get in the wrong movie will see it.
 
^You do know the 'sealing' timeline (assuming you mean the ones with the NES Zelda games) is also too long for a trilogy, right? That's Zelda 1 and 2, Link to the Past, Link's Awakening, both Oracle games and maybe some other stuff, which would take at least six movies to cover, and that's AFTER Link loses/dies in the first.
 
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