SpoonySage
N3DS Community Ghost Gym Leader
- Credits
- 3,430
In Final Fantasy Theatrhythm, we are introduced to BMS, a battle system where timed hits are everything. In some reviews, journalists thought this was so entertaining, they wondered if a full RPG could be made using such a system for battles.
We've already seen musical (or at least musically pun-based) RPGs such as Eternal Sonata, so how about a completely musically driven game? Would you play it?
Also, in case you are completely lost, here is a quick video I found that shows a BMS level in Theatrhythm.
Edit: To specify, for those not familiar with this game, a perfect timed hit is critical or double damage, and a miss or bad rating let's the monster have a turn to attack you. Spells activate when you reach certain numbers of different hits. That's pretty much it for the basics.
We've already seen musical (or at least musically pun-based) RPGs such as Eternal Sonata, so how about a completely musically driven game? Would you play it?
Also, in case you are completely lost, here is a quick video I found that shows a BMS level in Theatrhythm.
Edit: To specify, for those not familiar with this game, a perfect timed hit is critical or double damage, and a miss or bad rating let's the monster have a turn to attack you. Spells activate when you reach certain numbers of different hits. That's pretty much it for the basics.
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