I was tinkering with some gear in a smaller MMO, and a weird thought hit me. Enchanting is such a staple that nobody really questions it anymore. But what if a game launched without it entirely? No glow slots, no stat scribing, no fail stacks, just the raw item.
On one hand, I think we'd lose...
I’ve been looking at how some MMOs handle banking. One system I came across works like this:
Banks are available in every city.
Players can store items safely in vaults.
They can also exchange in-game currency for cash shop currency through the same interface.
The idea is to make it simple and...
We’re giving out FREE Beta Access for Warvox, but only 20 spots are available, and the first 20 players who register and meet the criteria will get the BETA access & an Exclusive Tester Role. Make sure you fill out the form properly so we can review your entry without any issues. Thanks for the...
The team and I curious about player perspectives on a core design element. In our game, gear does more than boost your stats. For example, a stealth-focused armor set will make your footsteps quieter and increase your movement speed when you're not in direct combat. A heavy tank set, on the...
Allods Online is still going strong and I've wanted to share that for a while now.
As a small content creator for the game I got so passionate about, going from beyond making videos now to a small website akin to WOWhead, developing plugins for the game and writing blogposts about it, I somehow...
No matter what kind of gaming you do whether it be on console or on PC, you will always find that you can either have wired peripherals or you can have wireless peripherals. It really depends on the kind of gamer you are and whether you like to be hooked up by wires or whether you prefer no...
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