Times almost up guys!
SSAL-13
SSAL-13 (Super Suck And Launch)
Sucks enemies of small size (Goombas, Koopa shells, Spineys, Stalchild, keese ect.) with it's first chamber (Front) and is powered out and shot back out with the compression levels of the second chamber.
If you have no enemies to suck, a circular purple magazine can be used to shoot out friendly spineys (They get enlarged in the second chamber). Maximum it can hold is 10. If ammo is scarce, the back pad has a whole in it. Twist it around so the whole is facing where you look, and press the blue button to suck Spineys and regain lost ammo.
The various switches and dials can enable a more powerful shot, but the greater the power, the bigger the failure rate.
If overloaded, all remaining ammo will shoot out the back, and the whole gun will explode, dishing out damage to you and any enemy within a 7ft radius.
It can only be found at random areas and levels. But once obtained, it can most permanently be yours (LoZ, after 5 heart damage total. Super mario-reduced to mini Mario). Once it's lost, no blast radius will occur-It will only have a minor backfire and dissipate into dust.
It also has a a Lazer scope and Iron Sights. (lazer for SM and Sights for LoZ)
Secondary
This weapon will have one of two random secondary's when found.
*Please note! there is a 50% chance that secondary won't be equipped, so please don't get ticked off at me if there isn't a secondary.
Bomb Launcher
A Bomb is put into the chamber. on the side is a small hatch, used to light the bombs string. pressing the red button on the gun handle will shoot the bomb out and will explode.
If waiting too long, it will explode, destroying the gun altogether. Recommend to find a target, place in and shoot quickly.
*This will work with Bombs and Bomb-ombs.
Fire's Edge
A Fire-flower is placed inside it's chamber. with the press of the red button, the flower will split into four and shoot two of the four with a shotgun blast, blasting the foe back and burning them at the same time.
There is no self-destruct mechanism for Fire's Edge.
*For LoZ-for a more powerful blast, use Din's Fire. It won't shatter it, but, as stated, give a more powerful blast.
**Will work for Fire Flowers and Magic. Will use up 3 units, Din's Fire will double with 6 units.
heh, so if you've noticed, it's meant for both Legend of Zelda (Mainly Ocarina of Time, hence the magic) and Super Mario. (Nearly any game. from Super mario 64 to Super Mario Galaxy 2) I've got one more item/weapon, but I won't upload the colour version until it's finished.