PlayStation Final Fantasy 7 Remake Part II: Rebirth

Kitase promised they will reveal more on Tifa's PLOT II this year Niiiice!

“And as for the Final Fantasy VII Remake news you’ve been waiting on, I think I’ll be able to share more this year… maybe…” Kitase said.

Final Fantasy VII Remake project creative director Tetsuya Nomura then interrupted. “You should probably be more clear,” he said jokingly.

Kitase continued, “Alright then, now that the 25th anniversary has begun, I’d like to get the Final Fantasy VII excitement going with everyone over the next year, and so I hope to share more news this year, so please look forward to it.”

they promised, but they are not positive, don't hold your breath.
 
they promised, but they are not positive, don't hold your breath.
Well I think they will reveal at least something on Part II. Tifa's official Bikini PLOT is the most important thing lol
 
First teaser trailer::
 
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They should show Official Remake Tifa's Costa Del Sol PLOT Bikini next lol should be THE TOP Priority! then I can post the pics on Tiger21820 Tiger21820 and GL's Discord server PLOT section ! lol
 
Tetsuya Nomura, Final Fantasy VII Remake Series Creative Director

“As revealed on the broadcast, there are currently four Final Fantasy VII projects being developed in parallel. Although each of the four titles plays a different role, they are all connected through the high-quality depictions of Final Fantasy VII‘s world and characters. As someone who was involved with the development of each and every one of the original titles, I deeply understand the vision and thoughts behind each project, and I am actively involved in the development process for all four titles.

“Final Fantasy VII Rebirth is being designed so that people can enjoy this game whether they know the original game or not. In fact, new players might even enjoy starting their Final Fantasy VII journey with Final Fantasy VII Rebirth. Cloud and his friends embark on a new journey in this game, and I believe that the scenes that they witness after leaving Midgar will give players a fresh, new experience. I can’t wait to share the intention behind naming the first title, ‘Remake,’ and the second title, ‘Rebirth.’ In time, I hope to reveal what the third title will be called, and where this journey will ultimately lead.

“The development of Final Fantasy VII Rebirth has been progressing rapidly since we adopted a new development structure. A title of this scale in which everything is interconnected even before production began is truly rare. In fact, some development has already begun on the third title. I myself have started on the development and am working towards the completion of the series.

“We will work to deliver this title to fans with the same amount of enthusiasm from now until we reach the finish line. In the meantime, please enjoy the other 25th anniversary projects that further expand the world of Final Fantasy VII.”

Naoki Hamaguchi, Final Fantasy VII Rebirth Director

“I am overjoyed that we are able to announce Final Fantasy VII Rebirth and I feel a strong sense of duty to deliver the ultimate Final Fantasy VII experience to all the fans eagerly awaiting this game. The development has already entered full production and the team is highly motivated in putting everything together on the project and working to create a finished game. The Final Fantasy VII remake project will be a three-part trilogy, but Final Fantasy VII Rebirth is much more than just one installment in the series. We are developing it with all of the passion and dedication needed to create an original game and plan to deliver the ultimate gameplay and world building experience. Trust me, it will be worth the wait!”

Yoshinori Kitase, Final Fantasy VII Remake Series Producer and Final Fantasy VII Director

“We have officially announced that the second title Final Fantasy VII Rebirth will be released next winter, approximately three years after the original Final Fantasy VII Remake released in April 2020. Three years may feel like a long time for all the fans who are eagerly awaiting the next game, but we want to offer the best experience possible and reassure everyone that development is proceeding at an astonishingly fast pace for such a large-scale HD title. Making the middle part of a trilogy has its own challenges, but there are plenty of classic second installments in the world of film that are defined by stunning story twists and deeper explorations of their characters. Often these second installments become a favorite amongst the fans. In the same vein, we are aiming to make Final Fantasy VII Rebirth an even more gripping and memorable experience than Final Fantasy VII Remake, so please wait a little longer while we finish up.”
 
More stuff from Gematsu:

  • Regarding why it is called Rebirth rather than Remake 2…) Both Remake and Rebirth have a similar meaning of ‘being newly reborn.’ Also, if we called it Remake 2, it might give the impression there will be a 3, 4, 5, and so on… as well as that 2 only exists because of 1. This also means that Final Fantasy VII Rebirth can be enjoyed sufficiently on its own.
  • The reason for the delay in announcing Final Fantasy VII Rebirth was because we were not sure whether it would be a two-part work or trilogy.
  • Usually when it comes to the Final Fantasy series, only the core members are retained after the completion of a game, while most of the other staff move over to other teams. However, since the Final Fantasy Remake project was decided to be released in multiple parts from the start, the same team was able to start work on the sequel while maintaining their teamwork, know-how, and momentum, so development has been extremely fast. However, due to the large amount of resources required, there’s no time for rest and things are always moving at full speed. The fundamental parts are complete and we’re currently in the mass production stage. Development is going well.
  • We’ve already begun work on areas such as the plot and scenario for the third title.
  • Just as we created Midgar so that fans of the original Final Fantasy VII can appreciate it, we’re taking care to develop Rebirth as not to ruin the image that fans have of the original. For that reason, the volume is quite massive.
  • We hear the concerns of fans asking ‘Can the story really be told in a trilogy?’ and ‘Will it be a trimmed down / digest version?,’ but it will not be a digest.
  • As for whether the game will be open-world or not, that will be announced with the next information release.
  • The general systems from Final Fantasy VII Remake will carry over.
  • The scene in which Cloud and Sephiroth are walking together in the trailer is a Cloud flashback scene.
  • The main characters’ 3D models haven’t changed. However, some characters have been adjusted, such as Yuffie’s model, which we touched up from Final Fantasy VII Remake Intergrade.
  • The focal point of the story hasn’t been changed. As for the new mysteries that differ from the original Final Fantasy VII, players of the original will be able to enjoy the game in a new way. The challenge we tackled for this project was how to include those new mysteries without deviating from the original.
  • Regarding game progression, there will be some changes. If while you’re playing you think ‘Was this cut?,’ it’s because the structure of the story has changed a bit due to the nature of it being a trilogy. Although the order in which you visit some places may change, our policy is essentially not to cut anything.
 
I'm concerned how they didn't know if it be 2 parts or 3 and yet say they don't want to trim anything down.
well the important thing for me is they did say they are not deviating from the original story, story wise, eventhough they added new story stuff like the whispers.
 
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