Playstation 5 Devkit rumor confirmed by Codemasters senior artist Matthew Stott
seems a bit fancy for a dev kit.
seems a bit fancy for a dev kit.
and looks like the tweet got deleted.
Read Jim Ryan's comments on ps5 is easy to code:
"One thing that makes me particularly optimistic that what we're hearing from developers and publishers, is the ease in which they are able to get code running on PlayStation 5 is way beyond any experience they've had on any other PlayStation platform," he told GamesIndustry in a new interview. With PS4 already a big step in the right direction, it seems PS5 is an even better console to work with from a developer's point of view. Of course, this will benefit everyone in the long run; making the platform simpler to develop for will mean a better experience for studios, and potentially, better games for consumers.
I bet all the developers are excited about this newsRead Jim Ryan's comments on ps5 is easy to code:
"One thing that makes me particularly optimistic that what we're hearing from developers and publishers, is the ease in which they are able to get code running on PlayStation 5 is way beyond any experience they've had on any other PlayStation platform," he told GamesIndustry in a new interview. With PS4 already a big step in the right direction, it seems PS5 is an even better console to work with from a developer's point of view. Of course, this will benefit everyone in the long run; making the platform simpler to develop for will mean a better experience for studios, and potentially, better games for consumers.
I bet all the developers are excited about this news
Perhaps but some enticing new features are being announced!though they should have known years ago.
Perhaps but some enticing new features are being announced!
That is true! How exciting for the developersthe game makers should still know all this, since they have to make games to get people to buy a PS5.
Read some more Shuhei's comments, translated by Siliconera from Ryokutya2019:
- Shuhei Yoshida: “The PlayStation 3 era was the toughest period in all of Sony Interactive Entertainment’s 25-years history. It really made the difficulties of game development stand out. The PlayStation 4 was made with that as a learned lesson.”
- “You can’t focus on making games when the difficulty of developing on hardware becomes a hurdle of its own. Furthermore, we want hardware that makes it easy to make games so more time is spent on development instead. It was the same for PS4 but the PS5 takes it even further.”
- “I’ve been hearing a lot from PlayStation 5 game developers that creating software on the hardware is easier than ever.