I'm not talking about the lame 'twenty trees in a field' or 'tunnel with tree designs painted on' types most Mario and Zelda games use, but a forest area which can actually be explored fully and has a somewhat realistic amount of vegetation and detail.
The Lost Woods in the Zelda series for example is more like a bunch of clearings than a proper scene like the tons shown on this Wikipedia page, and the Ocarina of Time version might as well have no trees at all:
That's not what a forest looks like. At all.
Nor is this:
Compare it to a real world forest like the one in the attachment, or even this from the Wikipedia article:
It'd be nice to have more realistic areas in games in this respect, wouldn't it?
The Lost Woods in the Zelda series for example is more like a bunch of clearings than a proper scene like the tons shown on this Wikipedia page, and the Ocarina of Time version might as well have no trees at all:
That's not what a forest looks like. At all.
Nor is this:
Compare it to a real world forest like the one in the attachment, or even this from the Wikipedia article:
It'd be nice to have more realistic areas in games in this respect, wouldn't it?