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Yeah that could be the case. wonder if they are going to patch upgrade the game for Ps5.
doubt it, they'll just do a PS6 remaster
Yeah that could be the case. wonder if they are going to patch upgrade the game for Ps5.
Played this game a couple months after its release, its fun, and somewhat medium difficulty trying to 'Platinum' it on PS4, haha
Finally beaten it back in January of this year
Not that kind of mask though..
I've seen some suggestions that this will be free with the next Spiderman game on next-gen so I'm probably going to hold off for a bit so that I don't have to make two separate purchases.
It didn't end up being free but the Ultimate Edition with a remastered version of the original is a very good deal so I got that for the PS5. Can't wait to play both games
I can see this being very bad for Sony and very good for Activision's other IPs. But we'll see how Sony's cookie crumbles.Read from VGC, Xbox turned down Spidey:
executive vice president and head of Marvel Games, Jay Ong, explains how the company cut its earlier deal with Activision short in search of a better partnership.
According to Ong, Marvel Games wasn’t happy with the quality of the Spider-Man games being published by Activision, and the two companies mutually agreed to terminate their licensing deal early.
Ong said that when the deal was made to walk away, Activision asked “what are you going to do with this IP after you get it back?” To which Ong replied: “I’m going to find a better home for it.”
According to Ong, Activison’s reply was: “Good luck finding your unicorn.”
Ong said Marvel Games then went to both Xbox and PlayStation to see if either of them would be interested in forming an exclusive partnership, asking them: “We don’t have any big console deals with anyone right now, what would you like to do?”.
Microsoft‘s strategy, Ong recalls, was to focus on its own IP, and as such, it decided to pass on the offer.
Sony, however, was more receptive. “I sat down with these two execs from PlayStation third-party, Adam Boyes and John Drake, in August 2014, in a conference room in Burbank,” Ong said.
“I said, ‘We have a dream that this is possible, that we could beat Arkham and have one game at least and maybe multiple games that could drive adoption of your platform’.”
Sony reportedly responded by offering to make a triple-A, PlayStation-exclusive Spider-Man game, and handed the project to Insomniac, which was independent at the time but was considered “one of Sony’s most important partners”.
The resulting game, Marvel’s Spider-Man, was widely critically acclaimed and reportedly went on to sell more than 20 million copies, with its spin-off Miles Morales selling a further 6.5 million.
In the US, Spider-Man is now one of Sony’s most successful video game releases ever, in terms of dollar sales.