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A very small amount of Spyro The Eternal Night on DS. It holds up from a retro standpoint.
 
Pathfinder: Kingmaker PC. The kingdom management portion/minigame-ish part of the game is pretty fun.
 
Some more GTA Online. Trying to catch up with everything in the game now that I am playing it regularly.
 
The Legend of Spyro: The Eternal Night on DS. It froze and glitched out the textures of the map but I got back to where I stopped when I reset it. I was in an arena with hordes of enemies.
 
PC, DCS F/A - 18 Hornet The Serpent's Head 2 story campaign, A strike Mission. Taking out Insurgents -- codenamed "Snake" -- Airbase's Hangar Bays. Recorded the mission in multiple parts.

Launched during a bad windy weather with heavy Rain:

At 4:13 Got attacked by Insurgent Fighters enroute, 4 Mig 23s. Trident went ahead to fire a couple of AMRAAM missiles at them (unlike my fighter, Trident was not carrying heavy air to ground missiles so he could fly faster and turn much tighter than me) , then I followed suit fired the first AMRAAM then went left, beamed the missile fired at me by one of the Migs while dropping Chaffs at regular intervals, The Migs didn't have a solid enough lock on me with them having to dodge AMRAAMs from Trident and me so took a gamble and turned hard right to fire a second AMRAAM missile at another Mig and beamed the second missile fired at me with continued Chaff drops, managed to dodge the missiles. Trident hard splashed the third Mig. 3 Migs down. I checked my six, making sure it's clear then I engaged the last one with Trident from 2 different angles, I continued to maneuver my fighter and waited until I managed to get a really solid lock before firing my close range missile, the mig tried to break the lock so I pulled a hard 3-4gs and got a solid lock and fired my infra-red air to air missile, AIM-9 Sidewinder, splashed the last bandit! Trident got hit by one of the enemy's missile during the engagement so he had to RTB while I continued on with the strike mission, climbed to 32000 Feet and fired 3 really long range AGM-154 Joint Standoff Weapon (JSOW) air to ground missiles at the targets, I maintained a safe distance from enemy SAMs' range, entered the coordinates of the last target and fired the 4th JSOW at the last target, all targets destroyed:


The Case III Supercarrier landing was quite difficult because of the very windy weather, heavy rain and turbulence, had to trim my wing and increase/decrease my fighter's thrusters a lot to keep my fighter inside the landing glide slope and to keep it onspeed. Managed to get a good landing score despite all that, one of my best supercarrier landings. I am quite satisfied with the landing lol:
 
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Some more F1 2021 on the Series X. No idea why but I'm struggling a bit with this one. Might just be because I'm starting the career mode again so the car is not as good.

Looks and feels great though.
 
PC DCS F/A - 18 Hornet, flew a no story nighttime CAP mission during Full Moon, I was a flying "Moon Knight" lol. Moon Knight will be proud lol. Took a Pic:
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War Theatre and before that was Pokken. But not for very long. Might play War Theatre more because of how much worth I feel it was for $2 on sale.
 
PC. DCS F/A - 18 Hornet, no story no mission, just flying around at night with full afterburner lol. Afterburning at night is always nice. Took some pics:
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Pc, DCS F/A - 18 Hornet, just did a nightime crosswind landing on Kutaisi runway heading 250 due to windy weather. It was a bit tricky because you had to land with your nose pointed at the incoming wind but your undercarriage (landing gear) aligned along the runway, had to quickly rebalance my fighter upon touchdown with rudders while continuing with aerodynamic braking to slow down the fighter before using the wheel brakes. Recorded the landing:

 
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